use std::fmt;
use std::result::Result;
use base::id::PipelineId;
use crate::script_runtime::{CommonScriptMsg, ScriptChan, ScriptThreadEventCategory};
use crate::task::{TaskCanceller, TaskOnce};
use crate::task_source::{TaskSource, TaskSourceName};
#[derive(JSTraceable)]
pub struct GamepadTaskSource(
pub Box<dyn ScriptChan + Send + 'static>,
#[no_trace] pub PipelineId,
);
impl Clone for GamepadTaskSource {
fn clone(&self) -> GamepadTaskSource {
GamepadTaskSource(self.0.clone(), self.1)
}
}
impl fmt::Debug for GamepadTaskSource {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "GamepadTaskSource(...)")
}
}
impl TaskSource for GamepadTaskSource {
const NAME: TaskSourceName = TaskSourceName::Gamepad;
fn queue_with_canceller<T>(&self, task: T, canceller: &TaskCanceller) -> Result<(), ()>
where
T: TaskOnce + 'static,
{
let msg = CommonScriptMsg::Task(
ScriptThreadEventCategory::InputEvent,
Box::new(canceller.wrap_task(task)),
Some(self.1),
GamepadTaskSource::NAME,
);
self.0.send(msg).map_err(|_| ())
}
}