#![allow(non_camel_case_types,non_upper_case_globals,unused_imports,unused_variables,unused_assignments,unused_mut,clippy::approx_constant,clippy::let_unit_value,clippy::needless_return,clippy::too_many_arguments,clippy::unnecessary_cast,clippy::upper_case_acronyms)]
use crate::dom::bindings::import::base::*;
pub use self::GamepadButton_Binding::{Wrap, GamepadButtonMethods, GetProtoObject, DefineDOMInterface};
pub mod GamepadButton_Binding {
use crate::dom;
use crate::dom::bindings::import::module::*;
use crate::dom::types::GamepadButton;
unsafe extern fn get_pressed(cx: *mut JSContext, _obj: RawHandleObject, this: *mut libc::c_void, args: JSJitGetterCallArgs) -> bool {
let mut result = false;
wrap_panic(&mut || result = (|| {
let cx = SafeJSContext::from_ptr(cx);
let this = &*(this as *const GamepadButton);
let result: bool = this.Pressed();
(result).to_jsval(*cx, MutableHandleValue::from_raw(args.rval()));
return true;
})());
result
}
const pressed_getterinfo: JSJitInfo = JSJitInfo {
__bindgen_anon_1: JSJitInfo__bindgen_ty_1 {
getter: Some(get_pressed)
},
__bindgen_anon_2: JSJitInfo__bindgen_ty_2 {
protoID: PrototypeList::ID::GamepadButton as u16,
},
__bindgen_anon_3: JSJitInfo__bindgen_ty_3 { depth: 0 },
_bitfield_align_1: [],
_bitfield_1: __BindgenBitfieldUnit::new(
new_jsjitinfo_bitfield_1!(
JSJitInfo_OpType::Getter as u8,
JSJitInfo_AliasSet::AliasEverything as u8,
JSValueType::JSVAL_TYPE_BOOLEAN as u8,
true,
false,
false,
false,
false,
false,
0,
).to_ne_bytes()
),
};
unsafe extern fn get_touched(cx: *mut JSContext, _obj: RawHandleObject, this: *mut libc::c_void, args: JSJitGetterCallArgs) -> bool {
let mut result = false;
wrap_panic(&mut || result = (|| {
let cx = SafeJSContext::from_ptr(cx);
let this = &*(this as *const GamepadButton);
let result: bool = this.Touched();
(result).to_jsval(*cx, MutableHandleValue::from_raw(args.rval()));
return true;
})());
result
}
const touched_getterinfo: JSJitInfo = JSJitInfo {
__bindgen_anon_1: JSJitInfo__bindgen_ty_1 {
getter: Some(get_touched)
},
__bindgen_anon_2: JSJitInfo__bindgen_ty_2 {
protoID: PrototypeList::ID::GamepadButton as u16,
},
__bindgen_anon_3: JSJitInfo__bindgen_ty_3 { depth: 0 },
_bitfield_align_1: [],
_bitfield_1: __BindgenBitfieldUnit::new(
new_jsjitinfo_bitfield_1!(
JSJitInfo_OpType::Getter as u8,
JSJitInfo_AliasSet::AliasEverything as u8,
JSValueType::JSVAL_TYPE_BOOLEAN as u8,
true,
false,
false,
false,
false,
false,
0,
).to_ne_bytes()
),
};
unsafe extern fn get_value(cx: *mut JSContext, _obj: RawHandleObject, this: *mut libc::c_void, args: JSJitGetterCallArgs) -> bool {
let mut result = false;
wrap_panic(&mut || result = (|| {
let cx = SafeJSContext::from_ptr(cx);
let this = &*(this as *const GamepadButton);
let result: Finite<f64> = this.Value();
(result).to_jsval(*cx, MutableHandleValue::from_raw(args.rval()));
return true;
})());
result
}
const value_getterinfo: JSJitInfo = JSJitInfo {
__bindgen_anon_1: JSJitInfo__bindgen_ty_1 {
getter: Some(get_value)
},
__bindgen_anon_2: JSJitInfo__bindgen_ty_2 {
protoID: PrototypeList::ID::GamepadButton as u16,
},
__bindgen_anon_3: JSJitInfo__bindgen_ty_3 { depth: 0 },
_bitfield_align_1: [],
_bitfield_1: __BindgenBitfieldUnit::new(
new_jsjitinfo_bitfield_1!(
JSJitInfo_OpType::Getter as u8,
JSJitInfo_AliasSet::AliasEverything as u8,
JSValueType::JSVAL_TYPE_DOUBLE as u8,
true,
false,
false,
false,
false,
false,
0,
).to_ne_bytes()
),
};
unsafe extern fn _finalize(_cx: *mut GCContext, obj: *mut JSObject) {
wrap_panic(&mut || {
let this = native_from_object_static::<GamepadButton>(obj).unwrap();
finalize_common(this);
})
}
unsafe extern fn _trace(trc: *mut JSTracer, obj: *mut JSObject) {
wrap_panic(&mut || {
let this = native_from_object_static::<GamepadButton>(obj).unwrap();
if this.is_null() { return; } (*this).trace(trc);
})
}
static CLASS_OPS: JSClassOps = JSClassOps {
addProperty: None,
delProperty: None,
enumerate: None,
newEnumerate: None,
resolve: None,
mayResolve: None,
finalize: Some(_finalize),
call: None,
construct: None,
trace: Some(_trace),
};
static Class: DOMJSClass = DOMJSClass {
base: JSClass {
name: b"GamepadButton\0" as *const u8 as *const libc::c_char,
flags: JSCLASS_IS_DOMJSCLASS | JSCLASS_FOREGROUND_FINALIZE |
(((1) & JSCLASS_RESERVED_SLOTS_MASK) << JSCLASS_RESERVED_SLOTS_SHIFT)
,
cOps: &CLASS_OPS,
spec: ptr::null(),
ext: ptr::null(),
oOps: ptr::null(),
},
dom_class: DOMClass {
interface_chain: [ PrototypeList::ID::GamepadButton, PrototypeList::ID::Last, PrototypeList::ID::Last, PrototypeList::ID::Last, PrototypeList::ID::Last, PrototypeList::ID::Last ],
depth: 0,
type_id: crate::dom::bindings::codegen::InheritTypes::TopTypeId { alone: () },
malloc_size_of: malloc_size_of_including_raw_self::<GamepadButton> as unsafe fn(&mut _, _) -> _,
global: InterfaceObjectMap::Globals::EMPTY,
}
};
impl GamepadButton {
fn __assert_parent_type(&self) {
use crate::dom::bindings::inheritance::HasParent;
let _: &Reflector = self.as_parent();
}
}
pub unsafe fn Wrap(cx: SafeJSContext, scope: &GlobalScope, given_proto: Option<HandleObject>, object: Box<GamepadButton>) -> DomRoot<GamepadButton> {
let raw = Root::new(MaybeUnreflectedDom::from_box(object));
let scope = scope.reflector().get_jsobject();
assert!(!scope.get().is_null());
assert!(((*get_object_class(scope.get())).flags & JSCLASS_IS_GLOBAL) != 0);
let _ac = JSAutoRealm::new(*cx, scope.get());
rooted!(in(*cx) let mut canonical_proto = ptr::null_mut::<JSObject>());
GetProtoObject(cx, scope, canonical_proto.handle_mut());
assert!(!canonical_proto.is_null());
rooted!(in(*cx) let mut proto = ptr::null_mut::<JSObject>());
if let Some(given) = given_proto {
*proto = *given;
if get_context_realm(*cx) != get_object_realm(*given) {
assert!(JS_WrapObject(*cx, proto.handle_mut()));
}
} else {
*proto = *canonical_proto;
}
rooted!(in(*cx) let obj = JS_NewObjectWithGivenProto(
*cx,
&Class.base,
proto.handle(),
));
assert!(!obj.is_null());
JS_SetReservedSlot(
obj.get(),
DOM_OBJECT_SLOT,
&PrivateValue(raw.as_ptr() as *const libc::c_void),
);
let root = raw.reflect_with(obj.get());
DomRoot::from_ref(&*root)
}
impl DomObjectWrap for dom::gamepadbutton::GamepadButton {
const WRAP: unsafe fn(
SafeJSContext,
&GlobalScope,
Option<HandleObject>,
Box<Self>,
) -> Root<Dom<Self>> = Wrap;
}
impl IDLInterface for GamepadButton {
#[inline]
fn derives(class: &'static DOMClass) -> bool {
ptr::eq(class, &Class.dom_class)
}
}
impl PartialEq for GamepadButton {
fn eq(&self, other: &GamepadButton) -> bool {
self as *const GamepadButton == other
}
}
pub trait GamepadButtonMethods {
fn Pressed(&self) -> bool;
fn Touched(&self) -> bool;
fn Value(&self) -> Finite<f64>;
}
const sAttributes_specs: &[&[JSPropertySpec]] = &[
&[
JSPropertySpec {
name: JSPropertySpec_Name { string_: b"pressed\0" as *const u8 as *const libc::c_char },
attributes_: (JSPROP_ENUMERATE),
kind_: (JSPropertySpec_Kind::NativeAccessor),
u: JSPropertySpec_AccessorsOrValue {
accessors: JSPropertySpec_AccessorsOrValue_Accessors {
getter: JSPropertySpec_Accessor {
native: JSNativeWrapper { op: Some(generic_getter), info: &pressed_getterinfo },
},
setter: JSPropertySpec_Accessor {
native: JSNativeWrapper { op: None, info: 0 as *const JSJitInfo },
}
}
}
}
,
JSPropertySpec {
name: JSPropertySpec_Name { string_: b"touched\0" as *const u8 as *const libc::c_char },
attributes_: (JSPROP_ENUMERATE),
kind_: (JSPropertySpec_Kind::NativeAccessor),
u: JSPropertySpec_AccessorsOrValue {
accessors: JSPropertySpec_AccessorsOrValue_Accessors {
getter: JSPropertySpec_Accessor {
native: JSNativeWrapper { op: Some(generic_getter), info: &touched_getterinfo },
},
setter: JSPropertySpec_Accessor {
native: JSNativeWrapper { op: None, info: 0 as *const JSJitInfo },
}
}
}
}
,
JSPropertySpec {
name: JSPropertySpec_Name { string_: b"value\0" as *const u8 as *const libc::c_char },
attributes_: (JSPROP_ENUMERATE),
kind_: (JSPropertySpec_Kind::NativeAccessor),
u: JSPropertySpec_AccessorsOrValue {
accessors: JSPropertySpec_AccessorsOrValue_Accessors {
getter: JSPropertySpec_Accessor {
native: JSNativeWrapper { op: Some(generic_getter), info: &value_getterinfo },
},
setter: JSPropertySpec_Accessor {
native: JSNativeWrapper { op: None, info: 0 as *const JSJitInfo },
}
}
}
}
,
JSPropertySpec::ZERO]
,
&[
JSPropertySpec {
name: JSPropertySpec_Name { symbol_: SymbolCode::toStringTag as usize + 1 },
attributes_: (JSPROP_READONLY),
kind_: (JSPropertySpec_Kind::Value),
u: JSPropertySpec_AccessorsOrValue {
value: JSPropertySpec_ValueWrapper {
type_: JSPropertySpec_ValueWrapper_Type::String,
__bindgen_anon_1: JSPropertySpec_ValueWrapper__bindgen_ty_1 {
string: b"GamepadButton\0" as *const u8 as *const libc::c_char,
}
}
}
}
,
JSPropertySpec::ZERO]
];
const sAttributes: &[Guard<&[JSPropertySpec]>] = &[
Guard::new(Condition::Exposed(InterfaceObjectMap::Globals::WINDOW), sAttributes_specs[0]),
Guard::new(Condition::Satisfied, sAttributes_specs[1])
];
pub fn GetProtoObject(cx: SafeJSContext, global: HandleObject, mut rval: MutableHandleObject) {
get_per_interface_object_handle(cx, global, ProtoOrIfaceIndex::ID(PrototypeList::ID::GamepadButton), CreateInterfaceObjects, rval)
}
static PrototypeClass: JSClass = JSClass {
name: b"GamepadButtonPrototype\0" as *const u8 as *const libc::c_char,
flags:
(0 ) << JSCLASS_RESERVED_SLOTS_SHIFT,
cOps: 0 as *const _,
spec: ptr::null(),
ext: ptr::null(),
oOps: ptr::null(),
};
static INTERFACE_OBJECT_CLASS: NonCallbackInterfaceObjectClass =
NonCallbackInterfaceObjectClass::new(
{
const BEHAVIOR: InterfaceConstructorBehavior = InterfaceConstructorBehavior::throw();
&BEHAVIOR
},
b"function GamepadButton() {\n [native code]\n}",
PrototypeList::ID::GamepadButton,
0);
pub fn DefineDOMInterface(cx: SafeJSContext, global: HandleObject) {
define_dom_interface(cx, global, ProtoOrIfaceIndex::ID(PrototypeList::ID::GamepadButton), CreateInterfaceObjects, ConstructorEnabled)
}
fn ConstructorEnabled(aCx: SafeJSContext, aObj: HandleObject) -> bool {
is_exposed_in(aObj, InterfaceObjectMap::Globals::WINDOW) &&
pref!(dom.gamepad.enabled)
}
unsafe fn CreateInterfaceObjects(cx: SafeJSContext, global: HandleObject, cache: *mut ProtoOrIfaceArray) {
rooted!(in(*cx) let mut prototype_proto = ptr::null_mut::<JSObject>());
prototype_proto.set(GetRealmObjectPrototype(*cx));
assert!(!prototype_proto.is_null());
rooted!(in(*cx) let mut prototype = ptr::null_mut::<JSObject>());
create_interface_prototype_object(cx,
global,
prototype_proto.handle(),
&PrototypeClass,
&[],
sAttributes,
&[],
&[],
prototype.handle_mut());
assert!(!prototype.is_null());
assert!((*cache)[PrototypeList::ID::GamepadButton as usize].is_null());
(*cache)[PrototypeList::ID::GamepadButton as usize] = prototype.get();
<*mut JSObject>::post_barrier((*cache).as_mut_ptr().offset(PrototypeList::ID::GamepadButton as isize),
ptr::null_mut(),
prototype.get());
rooted!(in(*cx) let mut interface_proto = ptr::null_mut::<JSObject>());
interface_proto.set(GetRealmFunctionPrototype(*cx));
assert!(!interface_proto.is_null());
rooted!(in(*cx) let mut interface = ptr::null_mut::<JSObject>());
create_noncallback_interface_object(cx,
global,
interface_proto.handle(),
&INTERFACE_OBJECT_CLASS,
&[],
&[],
&[],
prototype.handle(),
b"GamepadButton\0",
0,
&[],
interface.handle_mut());
assert!(!interface.is_null());
}
}