use std::borrow::Cow;
use dom_struct::dom_struct;
use webgpu::wgc::command::{
bundle_ffi as wgpu_bundle, RenderBundleEncoder, RenderBundleEncoderDescriptor,
};
use webgpu::{wgt, WebGPU, WebGPURenderBundle, WebGPURequest};
use super::bindings::codegen::Bindings::WebGPUBinding::GPUIndexFormat;
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPURenderBundleDescriptor, GPURenderBundleEncoderDescriptor, GPURenderBundleEncoderMethods,
};
use crate::dom::bindings::import::module::Fallible;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::bindings::str::USVString;
use crate::dom::globalscope::GlobalScope;
use crate::dom::gpubindgroup::GPUBindGroup;
use crate::dom::gpubuffer::GPUBuffer;
use crate::dom::gpudevice::GPUDevice;
use crate::dom::gpurenderbundle::GPURenderBundle;
use crate::dom::gpurenderpipeline::GPURenderPipeline;
#[dom_struct]
pub struct GPURenderBundleEncoder {
reflector_: Reflector,
#[ignore_malloc_size_of = "channels are hard"]
#[no_trace]
channel: WebGPU,
device: Dom<GPUDevice>,
#[ignore_malloc_size_of = "defined in wgpu-core"]
#[no_trace]
render_bundle_encoder: DomRefCell<Option<RenderBundleEncoder>>,
label: DomRefCell<USVString>,
}
impl GPURenderBundleEncoder {
fn new_inherited(
render_bundle_encoder: RenderBundleEncoder,
device: &GPUDevice,
channel: WebGPU,
label: USVString,
) -> Self {
Self {
reflector_: Reflector::new(),
render_bundle_encoder: DomRefCell::new(Some(render_bundle_encoder)),
device: Dom::from_ref(device),
channel,
label: DomRefCell::new(label),
}
}
pub fn new(
global: &GlobalScope,
render_bundle_encoder: RenderBundleEncoder,
device: &GPUDevice,
channel: WebGPU,
label: USVString,
) -> DomRoot<Self> {
reflect_dom_object(
Box::new(GPURenderBundleEncoder::new_inherited(
render_bundle_encoder,
device,
channel,
label,
)),
global,
)
}
}
impl GPURenderBundleEncoder {
pub fn create(
device: &GPUDevice,
descriptor: &GPURenderBundleEncoderDescriptor,
) -> Fallible<DomRoot<GPURenderBundleEncoder>> {
let desc = RenderBundleEncoderDescriptor {
label: (&descriptor.parent.parent).into(),
color_formats: Cow::Owned(
descriptor
.parent
.colorFormats
.iter()
.map(|format| {
device
.validate_texture_format_required_features(format)
.map(Some)
})
.collect::<Fallible<Vec<_>>>()?,
),
depth_stencil: descriptor
.parent
.depthStencilFormat
.map(|dsf| {
device
.validate_texture_format_required_features(&dsf)
.map(|format| wgt::RenderBundleDepthStencil {
format,
depth_read_only: descriptor.depthReadOnly,
stencil_read_only: descriptor.stencilReadOnly,
})
})
.transpose()?,
sample_count: descriptor.parent.sampleCount,
multiview: None,
};
let render_bundle_encoder = RenderBundleEncoder::new(&desc, device.id().0, None).unwrap();
Ok(GPURenderBundleEncoder::new(
&device.global(),
render_bundle_encoder,
device,
device.channel().clone(),
descriptor.parent.parent.label.clone(),
))
}
}
impl GPURenderBundleEncoderMethods for GPURenderBundleEncoder {
fn Label(&self) -> USVString {
self.label.borrow().clone()
}
fn SetLabel(&self, value: USVString) {
*self.label.borrow_mut() = value;
}
#[allow(unsafe_code)]
fn SetBindGroup(&self, index: u32, bind_group: &GPUBindGroup, dynamic_offsets: Vec<u32>) {
if let Some(encoder) = self.render_bundle_encoder.borrow_mut().as_mut() {
unsafe {
wgpu_bundle::wgpu_render_bundle_set_bind_group(
encoder,
index,
Some(bind_group.id().0),
dynamic_offsets.as_ptr(),
dynamic_offsets.len(),
)
};
}
}
fn SetPipeline(&self, pipeline: &GPURenderPipeline) {
if let Some(encoder) = self.render_bundle_encoder.borrow_mut().as_mut() {
wgpu_bundle::wgpu_render_bundle_set_pipeline(encoder, pipeline.id().0);
}
}
fn SetIndexBuffer(
&self,
buffer: &GPUBuffer,
index_format: GPUIndexFormat,
offset: u64,
size: u64,
) {
if let Some(encoder) = self.render_bundle_encoder.borrow_mut().as_mut() {
wgpu_bundle::wgpu_render_bundle_set_index_buffer(
encoder,
buffer.id().0,
match index_format {
GPUIndexFormat::Uint16 => wgt::IndexFormat::Uint16,
GPUIndexFormat::Uint32 => wgt::IndexFormat::Uint32,
},
offset,
wgt::BufferSize::new(size),
);
}
}
fn SetVertexBuffer(&self, slot: u32, buffer: &GPUBuffer, offset: u64, size: u64) {
if let Some(encoder) = self.render_bundle_encoder.borrow_mut().as_mut() {
wgpu_bundle::wgpu_render_bundle_set_vertex_buffer(
encoder,
slot,
buffer.id().0,
offset,
wgt::BufferSize::new(size),
);
}
}
fn Draw(&self, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32) {
if let Some(encoder) = self.render_bundle_encoder.borrow_mut().as_mut() {
wgpu_bundle::wgpu_render_bundle_draw(
encoder,
vertex_count,
instance_count,
first_vertex,
first_instance,
);
}
}
fn DrawIndexed(
&self,
index_count: u32,
instance_count: u32,
first_index: u32,
base_vertex: i32,
first_instance: u32,
) {
if let Some(encoder) = self.render_bundle_encoder.borrow_mut().as_mut() {
wgpu_bundle::wgpu_render_bundle_draw_indexed(
encoder,
index_count,
instance_count,
first_index,
base_vertex,
first_instance,
);
}
}
fn DrawIndirect(&self, indirect_buffer: &GPUBuffer, indirect_offset: u64) {
if let Some(encoder) = self.render_bundle_encoder.borrow_mut().as_mut() {
wgpu_bundle::wgpu_render_bundle_draw_indirect(
encoder,
indirect_buffer.id().0,
indirect_offset,
);
}
}
fn DrawIndexedIndirect(&self, indirect_buffer: &GPUBuffer, indirect_offset: u64) {
if let Some(encoder) = self.render_bundle_encoder.borrow_mut().as_mut() {
wgpu_bundle::wgpu_render_bundle_draw_indexed_indirect(
encoder,
indirect_buffer.id().0,
indirect_offset,
);
}
}
fn Finish(&self, descriptor: &GPURenderBundleDescriptor) -> DomRoot<GPURenderBundle> {
let desc = wgt::RenderBundleDescriptor {
label: (&descriptor.parent).into(),
};
let encoder = self.render_bundle_encoder.borrow_mut().take().unwrap();
let render_bundle_id = self.global().wgpu_id_hub().create_render_bundle_id();
self.channel
.0
.send(WebGPURequest::RenderBundleEncoderFinish {
render_bundle_encoder: encoder,
descriptor: desc,
render_bundle_id,
device_id: self.device.id().0,
})
.expect("Failed to send RenderBundleEncoderFinish");
let render_bundle = WebGPURenderBundle(render_bundle_id);
GPURenderBundle::new(
&self.global(),
render_bundle,
self.device.id(),
self.channel.clone(),
descriptor.parent.label.clone(),
)
}
}