1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at https://mozilla.org/MPL/2.0/. */

use std::rc::Rc;

use dom_struct::dom_struct;
use js::jsapi::{Heap, JSObject};
use webgpu::wgc::instance::RequestDeviceError;
use webgpu::wgt::MemoryHints;
use webgpu::{wgt, WebGPU, WebGPUAdapter, WebGPURequest, WebGPUResponse};

use super::bindings::codegen::Bindings::WebGPUBinding::GPUDeviceLostReason;
use super::gpusupportedfeatures::GPUSupportedFeatures;
use super::gpusupportedlimits::set_limit;
use super::types::{GPUAdapterInfo, GPUSupportedLimits};
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
    GPUAdapterMethods, GPUDeviceDescriptor,
};
use crate::dom::bindings::error::Error;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::bindings::str::DOMString;
use crate::dom::globalscope::GlobalScope;
use crate::dom::gpu::{response_async, AsyncWGPUListener};
use crate::dom::gpudevice::GPUDevice;
use crate::dom::gpusupportedfeatures::gpu_to_wgt_feature;
use crate::dom::promise::Promise;
use crate::realms::InRealm;

#[dom_struct]
pub struct GPUAdapter {
    reflector_: Reflector,
    #[ignore_malloc_size_of = "channels are hard"]
    #[no_trace]
    channel: WebGPU,
    name: DOMString,
    #[ignore_malloc_size_of = "mozjs"]
    extensions: Heap<*mut JSObject>,
    features: Dom<GPUSupportedFeatures>,
    limits: Dom<GPUSupportedLimits>,
    info: Dom<GPUAdapterInfo>,
    #[no_trace]
    adapter: WebGPUAdapter,
}

impl GPUAdapter {
    fn new_inherited(
        channel: WebGPU,
        name: DOMString,
        extensions: Heap<*mut JSObject>,
        features: &GPUSupportedFeatures,
        limits: &GPUSupportedLimits,
        info: &GPUAdapterInfo,
        adapter: WebGPUAdapter,
    ) -> Self {
        Self {
            reflector_: Reflector::new(),
            channel,
            name,
            extensions,
            features: Dom::from_ref(features),
            limits: Dom::from_ref(limits),
            info: Dom::from_ref(info),
            adapter,
        }
    }

    #[allow(clippy::too_many_arguments)]
    pub fn new(
        global: &GlobalScope,
        channel: WebGPU,
        name: DOMString,
        extensions: Heap<*mut JSObject>,
        features: wgt::Features,
        limits: wgt::Limits,
        info: wgt::AdapterInfo,
        adapter: WebGPUAdapter,
    ) -> DomRoot<Self> {
        let features = GPUSupportedFeatures::Constructor(global, None, features).unwrap();
        let limits = GPUSupportedLimits::new(global, limits);
        let info = GPUAdapterInfo::new(global, info);
        reflect_dom_object(
            Box::new(GPUAdapter::new_inherited(
                channel, name, extensions, &features, &limits, &info, adapter,
            )),
            global,
        )
    }
}

impl Drop for GPUAdapter {
    fn drop(&mut self) {
        if let Err(e) = self
            .channel
            .0
            .send(WebGPURequest::DropAdapter(self.adapter.0))
        {
            warn!(
                "Failed to send WebGPURequest::DropAdapter({:?}) ({})",
                self.adapter.0, e
            );
        };
    }
}

impl GPUAdapterMethods for GPUAdapter {
    /// <https://gpuweb.github.io/gpuweb/#dom-gpuadapter-requestdevice>
    fn RequestDevice(&self, descriptor: &GPUDeviceDescriptor, comp: InRealm) -> Rc<Promise> {
        // Step 2
        let promise = Promise::new_in_current_realm(comp);
        let sender = response_async(&promise, self);
        let mut required_features = wgt::Features::empty();
        for &ext in descriptor.requiredFeatures.iter() {
            if let Some(feature) = gpu_to_wgt_feature(ext) {
                required_features.insert(feature);
            } else {
                promise.reject_error(Error::Type(format!(
                    "{} is not supported feature",
                    ext.as_str()
                )));
                return promise;
            }
        }

        let mut required_limits = wgt::Limits::default();
        if let Some(limits) = &descriptor.requiredLimits {
            for (limit, value) in (*limits).iter() {
                if !set_limit(&mut required_limits, limit.as_ref(), *value) {
                    warn!("Unknown GPUDevice limit: {limit}");
                    promise.reject_error(Error::Operation);
                    return promise;
                }
            }
        }

        let desc = wgt::DeviceDescriptor {
            required_features,
            required_limits,
            label: Some(descriptor.parent.label.to_string()),
            memory_hints: MemoryHints::MemoryUsage,
        };
        let device_id = self
            .global()
            .wgpu_id_hub()
            .create_device_id(self.adapter.0.backend());
        let queue_id = self
            .global()
            .wgpu_id_hub()
            .create_queue_id(self.adapter.0.backend());
        let pipeline_id = self.global().pipeline_id();
        if self
            .channel
            .0
            .send(WebGPURequest::RequestDevice {
                sender,
                adapter_id: self.adapter,
                descriptor: desc,
                device_id,
                queue_id,
                pipeline_id,
            })
            .is_err()
        {
            promise.reject_error(Error::Operation);
        }
        // Step 5
        promise
    }

    /// <https://gpuweb.github.io/gpuweb/#dom-gpuadapter-isfallbackadapter>
    fn IsFallbackAdapter(&self) -> bool {
        //TODO
        false
    }

    /// <https://gpuweb.github.io/gpuweb/#dom-gpuadapter-requestadapterinfo>
    fn RequestAdapterInfo(&self, unmask_hints: Vec<DOMString>, comp: InRealm) -> Rc<Promise> {
        // XXX: Adapter info should be generated here ...
        // Step 1
        let promise = Promise::new_in_current_realm(comp);
        // Step 4
        if !unmask_hints.is_empty() {
            todo!("unmaskHints on RequestAdapterInfo");
        }
        promise.resolve_native(&*self.info);
        // Step 5
        promise
    }

    /// <https://gpuweb.github.io/gpuweb/#dom-gpuadapter-features>
    fn Features(&self) -> DomRoot<GPUSupportedFeatures> {
        DomRoot::from_ref(&self.features)
    }

    /// <https://gpuweb.github.io/gpuweb/#dom-gpuadapter-limits>
    fn Limits(&self) -> DomRoot<GPUSupportedLimits> {
        DomRoot::from_ref(&self.limits)
    }
}

impl AsyncWGPUListener for GPUAdapter {
    fn handle_response(&self, response: WebGPUResponse, promise: &Rc<Promise>) {
        match response {
            WebGPUResponse::Device((device_id, queue_id, Ok(descriptor))) => {
                let device = GPUDevice::new(
                    &self.global(),
                    self.channel.clone(),
                    self,
                    Heap::default(),
                    descriptor.required_features,
                    descriptor.required_limits,
                    device_id,
                    queue_id,
                    descriptor.label.unwrap_or_default(),
                );
                self.global().add_gpu_device(&device);
                promise.resolve_native(&device);
            },
            WebGPUResponse::Device((_, _, Err(RequestDeviceError::UnsupportedFeature(f)))) => {
                promise.reject_error(Error::Type(
                    RequestDeviceError::UnsupportedFeature(f).to_string(),
                ))
            },
            WebGPUResponse::Device((
                _,
                _,
                Err(RequestDeviceError::LimitsExceeded(_) | RequestDeviceError::InvalidAdapter),
            )) => promise.reject_error(Error::Operation),
            WebGPUResponse::Device((device_id, queue_id, Err(e))) => {
                let device = GPUDevice::new(
                    &self.global(),
                    self.channel.clone(),
                    self,
                    Heap::default(),
                    wgt::Features::default(),
                    wgt::Limits::default(),
                    device_id,
                    queue_id,
                    String::new(),
                );
                device.lose(GPUDeviceLostReason::Unknown, e.to_string());
                promise.resolve_native(&device);
            },
            WebGPUResponse::None => unreachable!("Failed to get a response for RequestDevice"),
            _ => unreachable!("GPUAdapter received wrong WebGPUResponse"),
        }
    }
}