1use std::cell::Cell;
6
7use dom_struct::dom_struct;
8use euclid::{Scale, Size2D};
9use script_bindings::reflector::Reflector;
10use servo_url::ServoUrl;
11use style_traits::CSSPixel;
12use webrender_api::ImageKey;
13use webrender_api::units::DevicePixel;
14
15use super::canvas_state::CanvasState;
16use crate::dom::bindings::codegen::Bindings::CanvasRenderingContext2DBinding::{
17 CanvasFillRule, CanvasImageSource, CanvasLineCap, CanvasLineJoin,
18};
19use crate::dom::bindings::codegen::Bindings::DOMMatrixBinding::DOMMatrix2DInit;
20use crate::dom::bindings::codegen::Bindings::PaintRenderingContext2DBinding::PaintRenderingContext2DMethods;
21use crate::dom::bindings::codegen::UnionTypes::StringOrCanvasGradientOrCanvasPattern;
22use crate::dom::bindings::error::{ErrorResult, Fallible};
23use crate::dom::bindings::inheritance::Castable;
24use crate::dom::bindings::num::Finite;
25use crate::dom::bindings::reflector::{DomGlobal as _, reflect_dom_object};
26use crate::dom::bindings::root::DomRoot;
27use crate::dom::bindings::str::DOMString;
28use crate::dom::canvasgradient::CanvasGradient;
29use crate::dom::canvaspattern::CanvasPattern;
30use crate::dom::dommatrix::DOMMatrix;
31use crate::dom::paintworkletglobalscope::PaintWorkletGlobalScope;
32use crate::dom::path2d::Path2D;
33use crate::script_runtime::CanGc;
34
35#[dom_struct]
36pub(crate) struct PaintRenderingContext2D {
37 reflector_: Reflector,
38 canvas_state: CanvasState,
39 #[no_trace]
40 device_pixel_ratio: Cell<Scale<f32, CSSPixel, DevicePixel>>,
41}
42
43impl PaintRenderingContext2D {
44 #[cfg_attr(crown, allow(crown::unrooted_must_root))]
45 fn new_inherited(global: &PaintWorkletGlobalScope) -> Option<PaintRenderingContext2D> {
46 Some(PaintRenderingContext2D {
47 reflector_: Reflector::new(),
48 canvas_state: CanvasState::new(global.upcast(), Size2D::zero())?,
49 device_pixel_ratio: Cell::new(Scale::new(1.0)),
50 })
51 }
52
53 #[cfg_attr(crown, allow(crown::unrooted_must_root))]
54 pub(crate) fn new(
55 global: &PaintWorkletGlobalScope,
56 can_gc: CanGc,
57 ) -> Option<DomRoot<PaintRenderingContext2D>> {
58 Some(reflect_dom_object(
59 Box::new(PaintRenderingContext2D::new_inherited(global)?),
60 global,
61 can_gc,
62 ))
63 }
64
65 pub(crate) fn update_rendering(&self) -> bool {
66 self.canvas_state.update_rendering(None)
67 }
68
69 pub(crate) fn image_key(&self) -> ImageKey {
71 self.canvas_state.image_key()
72 }
73
74 pub(crate) fn take_missing_image_urls(&self) -> Vec<ServoUrl> {
75 std::mem::take(&mut self.canvas_state.get_missing_image_urls().borrow_mut())
76 }
77
78 pub(crate) fn set_bitmap_dimensions(
79 &self,
80 size: Size2D<f32, CSSPixel>,
81 device_pixel_ratio: Scale<f32, CSSPixel, DevicePixel>,
82 ) {
83 let size = size * device_pixel_ratio;
84 self.device_pixel_ratio.set(device_pixel_ratio);
85 self.canvas_state
86 .set_bitmap_dimensions(size.to_untyped().to_u64());
87 self.scale_by_device_pixel_ratio();
88 }
89
90 fn scale_by_device_pixel_ratio(&self) {
91 let device_pixel_ratio = self.device_pixel_ratio.get().get() as f64;
92 if device_pixel_ratio != 1.0 {
93 self.Scale(device_pixel_ratio, device_pixel_ratio);
94 }
95 }
96}
97
98impl PaintRenderingContext2DMethods<crate::DomTypeHolder> for PaintRenderingContext2D {
99 fn Save(&self) {
101 self.canvas_state.save()
102 }
103
104 fn Restore(&self) {
106 self.canvas_state.restore()
107 }
108
109 fn Reset(&self) {
111 self.canvas_state.reset()
112 }
113
114 fn Scale(&self, x: f64, y: f64) {
116 self.canvas_state.scale(x, y)
117 }
118
119 fn Rotate(&self, angle: f64) {
121 self.canvas_state.rotate(angle)
122 }
123
124 fn Translate(&self, x: f64, y: f64) {
126 self.canvas_state.translate(x, y)
127 }
128
129 fn Transform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64) {
131 self.canvas_state.transform(a, b, c, d, e, f)
132 }
133
134 fn GetTransform(&self, can_gc: CanGc) -> DomRoot<DOMMatrix> {
136 self.canvas_state.get_transform(&self.global(), can_gc)
137 }
138
139 fn SetTransform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64) -> ErrorResult {
141 self.canvas_state.set_transform(a, b, c, d, e, f);
142 self.scale_by_device_pixel_ratio();
143 Ok(())
144 }
145
146 fn SetTransform_(&self, transform: &DOMMatrix2DInit) -> ErrorResult {
148 self.canvas_state.set_transform_(transform)?;
149 self.scale_by_device_pixel_ratio();
150 Ok(())
151 }
152
153 fn ResetTransform(&self) {
155 self.canvas_state.reset_transform();
156 self.scale_by_device_pixel_ratio();
157 }
158
159 fn GlobalAlpha(&self) -> f64 {
161 self.canvas_state.global_alpha()
162 }
163
164 fn SetGlobalAlpha(&self, alpha: f64) {
166 self.canvas_state.set_global_alpha(alpha)
167 }
168
169 fn GlobalCompositeOperation(&self) -> DOMString {
171 self.canvas_state.global_composite_operation()
172 }
173
174 fn SetGlobalCompositeOperation(&self, op_str: DOMString) {
176 self.canvas_state.set_global_composite_operation(op_str)
177 }
178
179 fn FillRect(&self, x: f64, y: f64, width: f64, height: f64) {
181 self.canvas_state.fill_rect(x, y, width, height)
182 }
183
184 fn ClearRect(&self, x: f64, y: f64, width: f64, height: f64) {
186 self.canvas_state.clear_rect(x, y, width, height)
187 }
188
189 fn StrokeRect(&self, x: f64, y: f64, width: f64, height: f64) {
191 self.canvas_state.stroke_rect(x, y, width, height)
192 }
193
194 fn BeginPath(&self) {
196 self.canvas_state.begin_path()
197 }
198
199 fn ClosePath(&self) {
201 self.canvas_state.close_path()
202 }
203
204 fn Fill(&self, fill_rule: CanvasFillRule) {
206 self.canvas_state.fill(fill_rule)
207 }
208
209 fn Fill_(&self, path: &Path2D, fill_rule: CanvasFillRule) {
211 self.canvas_state.fill_(path.segments(), fill_rule)
212 }
213
214 fn Stroke(&self) {
216 self.canvas_state.stroke()
217 }
218
219 fn Stroke_(&self, path: &Path2D) {
221 self.canvas_state.stroke_(path.segments())
222 }
223
224 fn Clip(&self, fill_rule: CanvasFillRule) {
226 self.canvas_state.clip(fill_rule)
227 }
228
229 fn Clip_(&self, path: &Path2D, fill_rule: CanvasFillRule) {
231 self.canvas_state.clip_(path.segments(), fill_rule)
232 }
233
234 fn IsPointInPath(&self, x: f64, y: f64, fill_rule: CanvasFillRule) -> bool {
236 self.canvas_state
237 .is_point_in_path(&self.global(), x, y, fill_rule)
238 }
239
240 fn IsPointInPath_(&self, path: &Path2D, x: f64, y: f64, fill_rule: CanvasFillRule) -> bool {
242 self.canvas_state
243 .is_point_in_path_(&self.global(), path.segments(), x, y, fill_rule)
244 }
245
246 fn DrawImage(&self, image: CanvasImageSource, dx: f64, dy: f64) -> ErrorResult {
248 self.canvas_state.draw_image(None, image, dx, dy)
249 }
250
251 fn DrawImage_(
253 &self,
254 image: CanvasImageSource,
255 dx: f64,
256 dy: f64,
257 dw: f64,
258 dh: f64,
259 ) -> ErrorResult {
260 self.canvas_state.draw_image_(None, image, dx, dy, dw, dh)
261 }
262
263 fn DrawImage__(
265 &self,
266 image: CanvasImageSource,
267 sx: f64,
268 sy: f64,
269 sw: f64,
270 sh: f64,
271 dx: f64,
272 dy: f64,
273 dw: f64,
274 dh: f64,
275 ) -> ErrorResult {
276 self.canvas_state
277 .draw_image__(None, image, sx, sy, sw, sh, dx, dy, dw, dh)
278 }
279
280 fn MoveTo(&self, x: f64, y: f64) {
282 self.canvas_state.move_to(x, y)
283 }
284
285 fn LineTo(&self, x: f64, y: f64) {
287 self.canvas_state.line_to(x, y)
288 }
289
290 fn Rect(&self, x: f64, y: f64, width: f64, height: f64) {
292 self.canvas_state.rect(x, y, width, height)
293 }
294
295 fn QuadraticCurveTo(&self, cpx: f64, cpy: f64, x: f64, y: f64) {
297 self.canvas_state.quadratic_curve_to(cpx, cpy, x, y)
298 }
299
300 fn BezierCurveTo(&self, cp1x: f64, cp1y: f64, cp2x: f64, cp2y: f64, x: f64, y: f64) {
302 self.canvas_state
303 .bezier_curve_to(cp1x, cp1y, cp2x, cp2y, x, y)
304 }
305
306 fn Arc(&self, x: f64, y: f64, r: f64, start: f64, end: f64, ccw: bool) -> ErrorResult {
308 self.canvas_state.arc(x, y, r, start, end, ccw)
309 }
310
311 fn ArcTo(&self, cp1x: f64, cp1y: f64, cp2x: f64, cp2y: f64, r: f64) -> ErrorResult {
313 self.canvas_state.arc_to(cp1x, cp1y, cp2x, cp2y, r)
314 }
315
316 fn Ellipse(
318 &self,
319 x: f64,
320 y: f64,
321 rx: f64,
322 ry: f64,
323 rotation: f64,
324 start: f64,
325 end: f64,
326 ccw: bool,
327 ) -> ErrorResult {
328 self.canvas_state
329 .ellipse(x, y, rx, ry, rotation, start, end, ccw)
330 }
331
332 fn ImageSmoothingEnabled(&self) -> bool {
334 self.canvas_state.image_smoothing_enabled()
335 }
336
337 fn SetImageSmoothingEnabled(&self, value: bool) {
339 self.canvas_state.set_image_smoothing_enabled(value)
340 }
341
342 fn StrokeStyle(&self) -> StringOrCanvasGradientOrCanvasPattern {
344 self.canvas_state.stroke_style()
345 }
346
347 fn SetStrokeStyle(&self, value: StringOrCanvasGradientOrCanvasPattern) {
349 self.canvas_state.set_stroke_style(None, value)
350 }
351
352 fn FillStyle(&self) -> StringOrCanvasGradientOrCanvasPattern {
354 self.canvas_state.fill_style()
355 }
356
357 fn SetFillStyle(&self, value: StringOrCanvasGradientOrCanvasPattern) {
359 self.canvas_state.set_fill_style(None, value)
360 }
361
362 fn CreateLinearGradient(
364 &self,
365 x0: Finite<f64>,
366 y0: Finite<f64>,
367 x1: Finite<f64>,
368 y1: Finite<f64>,
369 ) -> DomRoot<CanvasGradient> {
370 self.canvas_state
371 .create_linear_gradient(&self.global(), x0, y0, x1, y1, CanGc::note())
372 }
373
374 fn CreateRadialGradient(
376 &self,
377 x0: Finite<f64>,
378 y0: Finite<f64>,
379 r0: Finite<f64>,
380 x1: Finite<f64>,
381 y1: Finite<f64>,
382 r1: Finite<f64>,
383 ) -> Fallible<DomRoot<CanvasGradient>> {
384 self.canvas_state.create_radial_gradient(
385 &self.global(),
386 x0,
387 y0,
388 r0,
389 x1,
390 y1,
391 r1,
392 CanGc::note(),
393 )
394 }
395
396 fn CreatePattern(
398 &self,
399 image: CanvasImageSource,
400 repetition: DOMString,
401 ) -> Fallible<Option<DomRoot<CanvasPattern>>> {
402 self.canvas_state
403 .create_pattern(&self.global(), image, repetition, CanGc::note())
404 }
405
406 fn LineWidth(&self) -> f64 {
408 self.canvas_state.line_width()
409 }
410
411 fn SetLineWidth(&self, width: f64) {
413 self.canvas_state.set_line_width(width)
414 }
415
416 fn LineCap(&self) -> CanvasLineCap {
418 self.canvas_state.line_cap()
419 }
420
421 fn SetLineCap(&self, cap: CanvasLineCap) {
423 self.canvas_state.set_line_cap(cap)
424 }
425
426 fn LineJoin(&self) -> CanvasLineJoin {
428 self.canvas_state.line_join()
429 }
430
431 fn SetLineJoin(&self, join: CanvasLineJoin) {
433 self.canvas_state.set_line_join(join)
434 }
435
436 fn MiterLimit(&self) -> f64 {
438 self.canvas_state.miter_limit()
439 }
440
441 fn SetMiterLimit(&self, limit: f64) {
443 self.canvas_state.set_miter_limit(limit)
444 }
445
446 fn SetLineDash(&self, segments: Vec<f64>) {
448 self.canvas_state.set_line_dash(segments);
449 }
450
451 fn GetLineDash(&self) -> Vec<f64> {
453 self.canvas_state.line_dash()
454 }
455
456 fn LineDashOffset(&self) -> f64 {
458 self.canvas_state.line_dash_offset()
459 }
460
461 fn SetLineDashOffset(&self, offset: f64) {
463 self.canvas_state.set_line_dash_offset(offset);
464 }
465
466 fn ShadowOffsetX(&self) -> f64 {
468 self.canvas_state.shadow_offset_x()
469 }
470
471 fn SetShadowOffsetX(&self, value: f64) {
473 self.canvas_state.set_shadow_offset_x(value)
474 }
475
476 fn ShadowOffsetY(&self) -> f64 {
478 self.canvas_state.shadow_offset_y()
479 }
480
481 fn SetShadowOffsetY(&self, value: f64) {
483 self.canvas_state.set_shadow_offset_y(value)
484 }
485
486 fn ShadowBlur(&self) -> f64 {
488 self.canvas_state.shadow_blur()
489 }
490
491 fn SetShadowBlur(&self, value: f64) {
493 self.canvas_state.set_shadow_blur(value)
494 }
495
496 fn ShadowColor(&self) -> DOMString {
498 self.canvas_state.shadow_color()
499 }
500
501 fn SetShadowColor(&self, value: DOMString) {
503 self.canvas_state.set_shadow_color(None, value)
504 }
505}