paint/
pipeline_details.rs1use std::collections::VecDeque;
6
7use euclid::Scale;
8use paint_api::display_list::{PaintTimingInfo, ScrollTree};
9use paint_api::{CompositionPipeline, PipelineExitSource};
10use servo_base::Epoch;
11use servo_base::id::{LCPCandidateID, PipelineId};
12use style_traits::CSSPixel;
13use webrender_api::Epoch as WebRenderEpoch;
14use webrender_api::units::DevicePixel;
15
16use crate::painter::PaintMetricState;
17use crate::web_content_animation::PipelineAnimations;
18
19pub(crate) struct PipelineDetails {
20 pub pipeline: Option<CompositionPipeline>,
22
23 pub parent_pipeline_id: Option<PipelineId>,
25
26 pub children: Vec<PipelineId>,
28
29 pub animations_running: bool,
31
32 pub animation_callbacks_running: bool,
34
35 pub throttled: bool,
37
38 pub scroll_tree: ScrollTree,
41
42 pub first_paint_metric: PaintMetricState,
44
45 pub first_contentful_paint_metric: PaintMetricState,
47
48 pub lcp_candidates: VecDeque<(WebRenderEpoch, (LCPCandidateID, usize), PaintTimingInfo)>,
50
51 pub viewport_scale: Option<Scale<f32, CSSPixel, DevicePixel>>,
55
56 pub exited: PipelineExitSource,
59
60 pub display_list_epoch: Option<Epoch>,
63
64 pub animations: PipelineAnimations,
70}
71
72impl PipelineDetails {
73 pub(crate) fn animation_callbacks_running(&self) -> bool {
74 self.animation_callbacks_running
75 }
76
77 pub(crate) fn animating(&self) -> bool {
78 !self.throttled && (self.animation_callbacks_running || self.animations_running)
79 }
80}
81
82impl PipelineDetails {
83 pub(crate) fn new() -> PipelineDetails {
84 PipelineDetails {
85 pipeline: None,
86 parent_pipeline_id: None,
87 children: Default::default(),
88 viewport_scale: None,
89 animations_running: false,
90 animation_callbacks_running: false,
91 throttled: false,
92 scroll_tree: ScrollTree::default(),
93 first_paint_metric: PaintMetricState::Waiting,
94 first_contentful_paint_metric: PaintMetricState::Waiting,
95 lcp_candidates: VecDeque::new(),
96 exited: PipelineExitSource::empty(),
97 display_list_epoch: None,
98 animations: Default::default(),
99 }
100 }
101
102 pub(crate) fn install_new_scroll_tree(&mut self, new_scroll_tree: ScrollTree) {
103 let old_scroll_offsets = self.scroll_tree.scroll_offsets();
104 self.scroll_tree = new_scroll_tree;
105 self.scroll_tree.set_all_scroll_offsets(&old_scroll_offsets);
106 }
107}