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layout_api/
lib.rs

1/* This Source Code Form is subject to the terms of the Mozilla Public
2 * License, v. 2.0. If a copy of the MPL was not distributed with this
3 * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
4
5//! This module contains traits in script used generically in the rest of Servo.
6//! The traits are here instead of in script so that these modules won't have
7//! to depend on script.
8
9#![deny(unsafe_code)]
10
11mod layout_damage;
12mod layout_dom;
13mod layout_element;
14mod layout_node;
15mod pseudo_element_chain;
16
17use std::any::Any;
18use std::ops::Range;
19use std::rc::Rc;
20use std::sync::Arc;
21use std::sync::atomic::AtomicIsize;
22use std::thread::JoinHandle;
23use std::time::Duration;
24
25use app_units::Au;
26use atomic_refcell::AtomicRefCell;
27use background_hang_monitor_api::BackgroundHangMonitorRegister;
28use bitflags::bitflags;
29use embedder_traits::{Cursor, ScriptToEmbedderChan, Theme, UntrustedNodeAddress, ViewportDetails};
30use euclid::{Point2D, Rect};
31use fonts::{FontContext, TextByteRange, WebFontDocumentContext, WebFontSetDifference};
32pub use layout_damage::{AccessibilityDamage, LayoutDamage};
33pub use layout_dom::{
34    DangerousStyleElementOf, DangerousStyleNodeOf, LayoutDomTypeBundle, LayoutElementOf,
35    LayoutNodeOf,
36};
37pub use layout_element::{DangerousStyleElement, LayoutElement};
38pub use layout_node::{DangerousStyleNode, LayoutNode};
39use libc::c_void;
40use malloc_size_of::{MallocSizeOf as MallocSizeOfTrait, MallocSizeOfOps, malloc_size_of_is_0};
41use malloc_size_of_derive::MallocSizeOf;
42use net_traits::image_cache::{ImageCache, ImageCacheFactory, PendingImageId};
43use net_traits::request::InternalRequest;
44use paint_api::CrossProcessPaintApi;
45use paint_api::largest_contentful_paint_candidate::LCPCandidate;
46use parking_lot::RwLock;
47use pixels::{RasterImage, Repeat};
48use profile_traits::mem::Report;
49use profile_traits::time;
50pub use pseudo_element_chain::PseudoElementChain;
51use rustc_hash::{FxHashMap, FxHashSet};
52use script_traits::{InitialScriptState, Painter, ScriptThreadMessage};
53use serde::{Deserialize, Serialize};
54use servo_arc::Arc as ServoArc;
55use servo_base::Epoch;
56use servo_base::generic_channel::GenericSender;
57use servo_base::id::{BrowsingContextId, PipelineId, WebViewId};
58use servo_base::text::Utf32CodeUnits;
59use servo_url::{ImmutableOrigin, ServoUrl};
60use style::Atom;
61use style::animation::DocumentAnimationSet;
62use style::attr::{AttrValue, parse_integer, parse_unsigned_integer};
63use style::context::QuirksMode;
64use style::data::ElementDataWrapper;
65use style::device::Device;
66use style::dom::OpaqueNode;
67use style::invalidation::element::restyle_hints::RestyleHint;
68use style::properties::style_structs::Font;
69use style::properties::{ComputedValues, PropertyId};
70use style::selector_parser::{PseudoElement, RestyleDamage, Snapshot};
71use style::str::char_is_whitespace;
72use style::stylesheets::{DocumentStyleSheet, Stylesheet};
73use style::stylist::Stylist;
74#[cfg(debug_assertions)]
75use style::thread_state::{self, ThreadState};
76use style::values::computed::Overflow;
77use style_traits::CSSPixel;
78use uuid::Uuid;
79use webrender_api::units::{DeviceIntSize, LayoutPoint, LayoutVector2D};
80use webrender_api::{ExternalScrollId, ImageKey};
81
82pub trait GenericLayoutDataTrait: Any + MallocSizeOfTrait + Send + Sync + 'static {
83    fn as_any(&self) -> &dyn Any;
84}
85
86pub trait LayoutDataTrait: GenericLayoutDataTrait + Default {}
87pub type GenericLayoutData = dyn GenericLayoutDataTrait;
88
89#[derive(Default, MallocSizeOf)]
90pub struct StyleData {
91    /// Data that the style system associates with a node. When the
92    /// style system is being used standalone, this is all that hangs
93    /// off the node. This must be first to permit the various
94    /// transmutations between ElementData and PersistentLayoutData.
95    pub element_data: ElementDataWrapper,
96
97    /// Information needed during parallel traversals.
98    pub parallel: DomParallelInfo,
99}
100
101/// Information that we need stored in each DOM node.
102#[derive(Default, MallocSizeOf)]
103pub struct DomParallelInfo {
104    /// The number of children remaining to process during bottom-up traversal.
105    pub children_to_process: AtomicIsize,
106}
107
108#[derive(Clone, Copy, Debug, Eq, PartialEq)]
109pub enum LayoutNodeType {
110    Element(LayoutElementType),
111    Text,
112}
113
114#[derive(Clone, Copy, Debug, Eq, PartialEq)]
115pub enum LayoutElementType {
116    Element,
117    HTMLBodyElement,
118    HTMLButtonElement,
119    HTMLBRElement,
120    HTMLCanvasElement,
121    HTMLHtmlElement,
122    HTMLIFrameElement,
123    HTMLImageElement,
124    HTMLInputElement,
125    HTMLMediaElement,
126    HTMLObjectElement,
127    HTMLOptGroupElement,
128    HTMLOptionElement,
129    HTMLParagraphElement,
130    HTMLPreElement,
131    HTMLSelectElement,
132    HTMLTableCellElement,
133    HTMLTableColElement,
134    HTMLTableElement,
135    HTMLTableRowElement,
136    HTMLTableSectionElement,
137    HTMLTextAreaElement,
138    SVGImageElement,
139    SVGSVGElement,
140}
141
142/// A selection shared between script and layout. This selection is managed by the DOM
143/// node that maintains it, and can be modified from script. Once modified, layout is
144/// expected to reflect the new selection visual on the next display list update.
145#[derive(Clone, Debug, Default, MallocSizeOf, PartialEq)]
146pub struct ScriptSelection {
147    /// The range of this selection in the DOM node that manages it.
148    pub range: TextByteRange,
149    /// The character range of this selection in the DOM node that manages it.
150    pub character_range: Range<usize>,
151    /// Whether or not this selection is enabled. Selections may be disabled
152    /// when their node loses focus.
153    pub enabled: bool,
154}
155
156pub type SharedSelection = Arc<AtomicRefCell<ScriptSelection>>;
157pub struct HTMLCanvasData {
158    pub image_key: Option<ImageKey>,
159    pub width: u32,
160    pub height: u32,
161}
162
163pub struct SVGElementData<'dom> {
164    /// The SVG's XML source represented as a base64 encoded `data:` url.
165    pub source: Option<Result<ServoUrl, ()>>,
166    pub width: Option<&'dom AttrValue>,
167    pub height: Option<&'dom AttrValue>,
168    pub svg_id: Uuid,
169    pub view_box: Option<&'dom AttrValue>,
170}
171
172impl SVGElementData<'_> {
173    pub fn ratio_from_view_box(&self) -> Option<f32> {
174        let mut iter = self.view_box?.chars();
175        let _min_x = parse_integer(&mut iter).ok()?;
176        let _min_y = parse_integer(&mut iter).ok()?;
177
178        let width = parse_unsigned_integer(&mut iter).ok()?;
179        if width == 0 {
180            return None;
181        }
182
183        let height = parse_unsigned_integer(&mut iter).ok()?;
184        if height == 0 {
185            return None;
186        }
187
188        let mut iter = iter.skip_while(|c| char_is_whitespace(*c));
189        iter.next().is_none().then(|| width as f32 / height as f32)
190    }
191}
192
193/// The address of a node known to be valid. These are sent from script to layout.
194#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash)]
195pub struct TrustedNodeAddress(pub *const c_void);
196
197#[expect(unsafe_code)]
198unsafe impl Send for TrustedNodeAddress {}
199
200/// Whether the pending image needs to be fetched or is waiting on an existing fetch.
201#[derive(Debug)]
202pub enum PendingImageState {
203    Unrequested(ServoUrl),
204    PendingResponse,
205}
206
207/// The destination in layout where an image is needed.
208#[derive(Debug, MallocSizeOf)]
209pub enum LayoutImageDestination {
210    BoxTreeConstruction,
211    DisplayListBuilding,
212}
213
214/// The data associated with an image that is not yet present in the image cache.
215/// Used by the script thread to hold on to DOM elements that need to be repainted
216/// when an image fetch is complete.
217#[derive(Debug)]
218pub struct PendingImage {
219    pub state: PendingImageState,
220    pub node: UntrustedNodeAddress,
221    pub id: PendingImageId,
222    pub origin: ImmutableOrigin,
223    pub destination: LayoutImageDestination,
224    pub is_internal_request: InternalRequest,
225}
226
227/// A data structure to track vector image that are fully loaded (i.e has a parsed SVG
228/// tree) but not yet rasterized to the size needed by layout. The rasterization is
229/// happening in the image cache.
230#[derive(Debug)]
231pub struct PendingRasterizationImage {
232    pub node: UntrustedNodeAddress,
233    pub id: PendingImageId,
234    pub size: DeviceIntSize,
235}
236
237#[derive(Clone, Copy, Debug, MallocSizeOf)]
238pub struct MediaFrame {
239    pub image_key: webrender_api::ImageKey,
240    pub width: i32,
241    pub height: i32,
242}
243
244pub struct MediaMetadata {
245    pub width: u32,
246    pub height: u32,
247}
248
249pub struct HTMLMediaData {
250    pub current_frame: Option<MediaFrame>,
251    pub metadata: Option<MediaMetadata>,
252    pub poster_url: Option<ServoUrl>,
253}
254
255pub struct LayoutConfig {
256    pub id: PipelineId,
257    pub webview_id: WebViewId,
258    pub url: ServoUrl,
259    pub is_iframe: bool,
260    pub script_chan: GenericSender<ScriptThreadMessage>,
261    pub image_cache: Arc<dyn ImageCache>,
262    pub font_context: Arc<FontContext>,
263    pub time_profiler_chan: time::ProfilerChan,
264    pub paint_api: CrossProcessPaintApi,
265    pub viewport_details: ViewportDetails,
266    pub user_stylesheets: Rc<Vec<DocumentStyleSheet>>,
267    pub theme: Theme,
268    pub embedder_chan: ScriptToEmbedderChan,
269}
270
271bitflags! {
272    pub struct HitTestFlags: u8 {
273        /// Whether to populate [`ElementsFromPointResult::dom_position_for_selection`]
274        const IncludeDomPosition = 0b0000_0001;
275    }
276}
277
278pub trait LayoutFactory: Send + Sync {
279    fn create(&self, config: LayoutConfig) -> Box<dyn Layout>;
280}
281
282pub trait Layout {
283    /// Get a reference to this Layout's Stylo `Device` used to handle media queries and
284    /// resolve font metrics.
285    fn device(&self) -> &Device;
286
287    /// Set the theme on this [`Layout`]'s [`Device`]. The caller should also trigger a
288    /// new layout when this happens, though it can happen later. Returns `true` if the
289    /// [`Theme`] actually changed or `false` otherwise.
290    fn set_theme(&mut self, theme: Theme) -> bool;
291
292    /// Set the [`ViewportDetails`] on this [`Layout`]'s [`Device`]. The caller should also
293    /// trigger a new layout when this happens, though it can happen later. Returns `true`
294    /// if the [`ViewportDetails`] actually changed or `false` otherwise.
295    fn set_viewport_details(&mut self, viewport_details: ViewportDetails) -> bool;
296
297    /// Add a stylesheet to this Layout's `Stylist`.
298    ///
299    /// The second stylesheet is the insertion point (if it exists, the sheet needs to be
300    /// inserted before it).
301    fn add_stylesheet(
302        &mut self,
303        stylesheet: ServoArc<Stylesheet>,
304        before_stylesheet: Option<ServoArc<Stylesheet>>,
305    );
306
307    /// Inform the layout that its ScriptThread is about to exit.
308    fn exit_now(&mut self);
309
310    /// Requests that layout measure its memory usage. The resulting reports are sent back
311    /// via the supplied channel.
312    fn collect_reports(&self, reports: &mut Vec<Report>, ops: &mut MallocSizeOfOps);
313
314    /// Sets quirks mode for the document, causing the quirks mode stylesheet to be used.
315    fn set_quirks_mode(&mut self, quirks_mode: QuirksMode);
316
317    /// Removes a stylesheet from the Layout.
318    fn remove_stylesheet(&mut self, stylesheet: ServoArc<Stylesheet>);
319
320    /// Removes an image from the Layout image resolver cache.
321    fn remove_cached_image(&mut self, image_url: &ServoUrl);
322
323    /// Requests a reflow.
324    fn reflow(&mut self, reflow_request: ReflowRequest) -> Option<ReflowResult>;
325
326    /// Do not request a reflow, but ensure that any previous reflow completes building a stacking
327    /// context tree so that it is ready to query the final size of any elements in script.
328    fn ensure_stacking_context_tree(&self, viewport_details: ViewportDetails);
329
330    /// Tells layout that script has added some paint worklet modules.
331    fn register_paint_worklet_modules(
332        &mut self,
333        name: Atom,
334        properties: Vec<Atom>,
335        painter: Box<dyn Painter>,
336    );
337
338    /// Set the scroll states of this layout after a `Paint` scroll.
339    fn set_scroll_offsets_from_renderer(
340        &mut self,
341        scroll_states: &FxHashMap<ExternalScrollId, LayoutVector2D>,
342    );
343
344    /// Get the scroll offset of the given scroll node with id of [`ExternalScrollId`] or `None` if it does
345    /// not exist in the tree.
346    fn scroll_offset(&self, id: ExternalScrollId) -> Option<LayoutVector2D>;
347
348    /// Returns true if this layout needs to produce a new display list for rendering updates.
349    fn needs_new_display_list(&self) -> bool;
350
351    /// Marks that this layout needs to produce a new display list for rendering updates.
352    fn set_needs_new_display_list(&self);
353
354    /// Returns the [`NodeRenderingType`] for this node and pseudo. This is used to determine
355    /// if a node is being rendered, delegating its rendering, or not being rendered at all.
356    fn node_rendering_type(
357        &self,
358        node: TrustedNodeAddress,
359        pseudo: Option<PseudoElement>,
360    ) -> NodeRenderingType;
361
362    fn query_containing_block(&self, node: TrustedNodeAddress) -> Option<UntrustedNodeAddress>;
363    fn query_containing_block_is_descendant(
364        &self,
365        root: TrustedNodeAddress,
366        possible_descendant: TrustedNodeAddress,
367    ) -> bool;
368    fn query_padding(&self, node: TrustedNodeAddress) -> Option<PhysicalSides>;
369    fn query_box_area(
370        &self,
371        node: TrustedNodeAddress,
372        area: BoxAreaType,
373        exclude_transform_and_inline: bool,
374    ) -> Option<Rect<Au, CSSPixel>>;
375    fn query_box_areas(&self, node: TrustedNodeAddress, area: BoxAreaType) -> CSSPixelRectVec;
376    fn query_client_rect(&self, node: TrustedNodeAddress) -> Rect<i32, CSSPixel>;
377    fn query_current_css_zoom(&self, node: TrustedNodeAddress) -> f32;
378    fn query_element_inner_outer_text(&self, node: TrustedNodeAddress) -> String;
379    fn query_offset_parent(&self, node: TrustedNodeAddress) -> OffsetParentResponse;
380    /// Query the scroll container for the given node. If node is `None`, the scroll container for
381    /// the viewport is returned.
382    fn query_scroll_container(
383        &self,
384        node: Option<TrustedNodeAddress>,
385        flags: ScrollContainerQueryFlags,
386    ) -> Option<ScrollContainerResponse>;
387    fn query_resolved_style(
388        &self,
389        node: TrustedNodeAddress,
390        pseudo: Option<PseudoElement>,
391        property_id: PropertyId,
392        animations: DocumentAnimationSet,
393        animation_timeline_value: f64,
394    ) -> String;
395    fn query_resolved_font_style(
396        &self,
397        node: TrustedNodeAddress,
398        value: &str,
399        animations: DocumentAnimationSet,
400        animation_timeline_value: f64,
401    ) -> Option<ServoArc<Font>>;
402    fn query_scrolling_area(&self, node: Option<TrustedNodeAddress>) -> Rect<i32, CSSPixel>;
403    fn hit_test(&self, flags: HitTestFlags, point: LayoutPoint) -> HitTestResult;
404    fn query_effective_overflow(&self, node: TrustedNodeAddress) -> Option<AxesOverflow>;
405    fn stylist_mut(&mut self) -> &mut Stylist;
406
407    /// Set whether the accessibility tree should be constructed for this Layout.
408    /// This should be called by the embedder when accessibility is requested by the user.
409    fn set_accessibility_active(&self, enabled: bool, epoch: Epoch);
410
411    /// Returns whether accessibility is active for this Layout.
412    fn accessibility_active(&self) -> bool;
413
414    /// Whether the accessibility tree needs updating. This is set to true when
415    /// - accessibility is activated; or
416    /// - a page is loaded after accesibility is activated.
417    ///
418    /// In future, this should be set to true if DOM or style have changed in a way that
419    /// impacts the accessibility tree.
420    ///
421    /// Checked in can_skip_reflow_request_entirely(), as a dirty accessibility tree
422    /// should force a reflow, and handle_reflow() to determine whether to update the
423    /// accessibility tree during reflow.
424    fn needs_accessibility_update(&self) -> bool;
425
426    /// See [Self::needs_accessibility_update()].
427    fn set_needs_accessibility_update(&self);
428}
429
430/// This trait is part of `layout_api` because it depends on both `script_traits`
431/// and also `LayoutFactory` from this crate. If it was in `script_traits` there would be a
432/// circular dependency.
433pub trait ScriptThreadFactory {
434    /// Create a `ScriptThread`.
435    fn create(
436        state: InitialScriptState,
437        layout_factory: Arc<dyn LayoutFactory>,
438        image_cache_factory: Arc<dyn ImageCacheFactory>,
439        background_hang_monitor_register: Box<dyn BackgroundHangMonitorRegister>,
440    ) -> JoinHandle<()>;
441}
442
443/// Type of the area of CSS box for query.
444/// See <https://www.w3.org/TR/css-box-3/#box-model>.
445#[derive(Copy, Clone)]
446pub enum BoxAreaType {
447    Content,
448    Padding,
449    Border,
450}
451
452pub type CSSPixelRectVec = Vec<Rect<Au, CSSPixel>>;
453
454/// Whether or not this node is being rendered or delegates rendering according
455/// to the HTML standard.
456#[derive(Copy, Clone)]
457pub enum NodeRenderingType {
458    /// <https://html.spec.whatwg.org/multipage/#being-rendered>
459    Rendered,
460    /// <https://html.spec.whatwg.org/multipage/#delegating-its-rendering-to-its-children>
461    DelegatesRendering,
462    /// If neither of the other two cases are true, this is. The node is effectively not
463    /// taking part in the final layout of the page.
464    NotRendered,
465}
466
467#[derive(Default)]
468pub struct PhysicalSides {
469    pub left: Au,
470    pub top: Au,
471    pub right: Au,
472    pub bottom: Au,
473}
474
475#[derive(Clone, Default)]
476pub struct OffsetParentResponse {
477    pub node_address: Option<UntrustedNodeAddress>,
478    pub rect: Rect<Au, CSSPixel>,
479}
480
481bitflags! {
482    #[derive(PartialEq)]
483    pub struct ScrollContainerQueryFlags: u8 {
484        /// Whether or not this query is for the purposes of a `scrollParent` layout query.
485        const ForScrollParent = 1 << 0;
486        /// Whether or not to consider the original element's scroll box for the return value.
487        const Inclusive = 1 << 1;
488    }
489}
490
491#[derive(Clone, Copy, Debug, MallocSizeOf)]
492pub struct AxesOverflow {
493    pub x: Overflow,
494    pub y: Overflow,
495}
496
497impl Default for AxesOverflow {
498    fn default() -> Self {
499        Self {
500            x: Overflow::Visible,
501            y: Overflow::Visible,
502        }
503    }
504}
505
506impl From<&ComputedValues> for AxesOverflow {
507    fn from(style: &ComputedValues) -> Self {
508        Self {
509            x: style.clone_overflow_x(),
510            y: style.clone_overflow_y(),
511        }
512    }
513}
514
515impl AxesOverflow {
516    pub fn to_scrollable(&self) -> Self {
517        Self {
518            x: self.x.to_scrollable(),
519            y: self.y.to_scrollable(),
520        }
521    }
522
523    /// Whether or not the `overflow` value establishes a scroll container.
524    pub fn establishes_scroll_container(&self) -> bool {
525        // Checking one axis suffices, because the computed value ensures that
526        // either both axes are scrollable, or none is scrollable.
527        self.x.is_scrollable()
528    }
529}
530
531#[derive(Clone)]
532pub enum ScrollContainerResponse {
533    Viewport(AxesOverflow),
534    Element(UntrustedNodeAddress, AxesOverflow),
535}
536
537#[derive(Debug, PartialEq)]
538pub enum QueryMsg {
539    BoxArea,
540    BoxAreas,
541    ClientRectQuery,
542    CurrentCSSZoomQuery,
543    EffectiveOverflow,
544    ElementInnerOuterTextQuery,
545    ElementsFromPoint,
546    InnerWindowDimensionsQuery,
547    NodesFromPointQuery,
548    OffsetParentQuery,
549    ScrollParentQuery,
550    ResolvedFontStyleQuery,
551    /// A style query, with an optional [`PropertyId`], used to limit the phases
552    /// of layout run before the query.
553    ResolvedStyleQuery(PropertyId),
554    ScrollingAreaOrOffsetQuery,
555    StyleQuery,
556    TextIndexQuery,
557    PaddingQuery,
558    FlushForUpdateTheRenderingQuery,
559}
560
561/// The goal of a reflow request.
562///
563/// Please do not add any other types of reflows. In general, all reflow should
564/// go through the *update the rendering* step of the HTML specification. Exceptions
565/// should have careful review.
566#[derive(Debug, PartialEq)]
567pub enum ReflowGoal {
568    /// A reflow has been requesting by the *update the rendering* step of the HTML
569    /// event loop. This nominally driven by the display's VSync.
570    UpdateTheRendering,
571
572    /// Script has done a layout query and this reflow ensurs that layout is up-to-date
573    /// with the latest changes to the DOM.
574    LayoutQuery(QueryMsg),
575
576    /// Tells layout about a single new scrolling offset from the script. The rest will
577    /// remain untouched. Layout will forward whether the element is scrolled through
578    /// [ReflowResult].
579    UpdateScrollNode(ExternalScrollId, LayoutVector2D),
580}
581
582#[derive(Clone, Debug, MallocSizeOf)]
583pub struct IFrameSize {
584    pub browsing_context_id: BrowsingContextId,
585    pub pipeline_id: PipelineId,
586    pub viewport_details: ViewportDetails,
587}
588
589pub type IFrameSizes = FxHashMap<BrowsingContextId, IFrameSize>;
590
591bitflags! {
592    /// Conditions which cause a [`Document`] to need to be restyled during reflow, which
593    /// might cause the rest of layout to happen as well.
594    #[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
595    pub struct RestyleReason: u16 {
596        const StylesheetsChanged = 1 << 0;
597        const DOMChanged = 1 << 1;
598        const PendingRestyles = 1 << 2;
599        const HighlightedDOMNodeChanged = 1 << 3;
600        const ThemeChanged = 1 << 4;
601        const ViewportChanged = 1 << 5;
602        const PaintWorkletLoaded = 1 << 6;
603    }
604}
605
606malloc_size_of_is_0!(RestyleReason);
607
608impl RestyleReason {
609    pub fn needs_restyle(&self) -> bool {
610        !self.is_empty()
611    }
612}
613
614/// Information derived from a layout pass that needs to be returned to the script thread.
615#[derive(Default)]
616pub struct ReflowResult {
617    /// The phases that were run during this reflow.
618    pub reflow_phases_run: ReflowPhasesRun,
619    pub reflow_statistics: ReflowStatistics,
620    /// The list of images that were encountered that are in progress.
621    pub pending_images: Vec<PendingImage>,
622    /// The list of vector images that were encountered that still need to be rasterized.
623    pub pending_rasterization_images: Vec<PendingRasterizationImage>,
624    /// The list of `SVGSVGElement`s encountered in the DOM that need to be serialized.
625    /// This is needed to support inline SVGs as the serialization needs to happen on
626    /// the script thread.
627    pub pending_svg_elements_for_serialization: Vec<UntrustedNodeAddress>,
628    /// The list of iframes in this layout and their sizes, used in order
629    /// to communicate them with the Constellation and also the `Window`
630    /// element of their content pages. Returning None if incremental reflow
631    /// finished before reaching this stage of the layout. I.e., no update
632    /// required.
633    pub iframe_sizes: Option<IFrameSizes>,
634    /// Enumerates web fonts that were added or removed as part of restyling.
635    pub changed_web_fonts: WebFontSetDifference,
636    /// The LCP candidate during this layout pass, if any.
637    pub lcp_candidate: Option<LCPCandidate>,
638    /// The UntrustedNodeAddress for the LCP candidate if any.
639    pub lcp_node_address: Option<UntrustedNodeAddress>,
640}
641
642bitflags! {
643    /// The phases of reflow that were run when processing a reflow in layout.
644    #[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
645    pub struct ReflowPhasesRun: u8 {
646        const RanLayout = 1 << 0;
647        const BuiltStackingContextTree = 1 << 2;
648        const BuiltDisplayList = 1 << 3;
649        const UpdatedScrollNodeOffset = 1 << 4;
650        /// Image data for a WebRender image key has been updated, without necessarily
651        /// updating style or layout. This is used when updating canvas contents and
652        /// progressing to a new animated image frame.
653        const UpdatedImageData = 1 << 5;
654        const UpdatedAccessibilityTree = 1 << 6;
655    }
656}
657
658impl ReflowPhasesRun {
659    pub fn needs_frame(&self) -> bool {
660        self.intersects(
661            Self::BuiltDisplayList | Self::UpdatedScrollNodeOffset | Self::UpdatedImageData,
662        )
663    }
664}
665
666#[derive(Debug, Default)]
667pub struct ReflowStatistics {
668    /// A count of the number of fragments that have been completely rebuilt.
669    pub rebuilt_fragment_count: u32,
670    /// A count of the number of fragments that are reused, but have had their style change.
671    pub restyle_fragment_count: u32,
672    /// A count of the number of fragments that are reused, but may have had some descendant
673    /// fragment change.
674    pub only_descendants_changed_count: u32,
675    /// A count of the number of accessibility nodes which were checked for changes based on their
676    /// corresponding DOM nodes (whether the check resulted in changes or not).
677    pub nodes_updated_from_dom: u32,
678    /// A count of the number of accessibility nodes which were checked for changes based on data
679    /// already in the accessibility tree (whether the check resulted in changes or not).
680    pub nodes_updated_from_tree: u32,
681    /// A count of the number of accessibility nodes actually serialized to the TreeUpdate.
682    pub nodes_in_tree_update: u32,
683}
684
685/// Information needed for a script-initiated reflow that requires a restyle
686/// and reconstruction of box and fragment trees.
687#[derive(Debug)]
688pub struct ReflowRequestRestyle {
689    /// Whether or not (and for what reasons) restyle needs to happen.
690    pub reason: RestyleReason,
691    /// The dirty root from which to restyle.
692    pub dirty_root: Option<TrustedNodeAddress>,
693    /// Whether the document's stylesheets have changed since the last script reflow.
694    pub stylesheets_changed: bool,
695    /// Restyle snapshot map.
696    pub pending_restyles: Vec<(TrustedNodeAddress, PendingRestyle)>,
697}
698
699/// Information needed for a script-initiated reflow.
700#[derive(Debug)]
701pub struct ReflowRequest {
702    /// The document node.
703    pub document: TrustedNodeAddress,
704    /// The current layout [`Epoch`] managed by the script thread.
705    pub epoch: Epoch,
706    /// If a restyle is necessary, all of the informatio needed to do that restyle.
707    pub restyle: Option<ReflowRequestRestyle>,
708    /// The current [`ViewportDetails`] to use for this reflow.
709    pub viewport_details: ViewportDetails,
710    /// The goal of this reflow.
711    pub reflow_goal: ReflowGoal,
712    /// The current window origin
713    pub origin: ImmutableOrigin,
714    /// The current animation timeline value.
715    pub animation_timeline_value: f64,
716    /// The set of animations for this document.
717    pub animations: DocumentAnimationSet,
718    /// An [`AnimatingImages`] struct used to track images that are animating.
719    pub animating_images: Arc<RwLock<AnimatingImages>>,
720    /// The node highlighted by the devtools, if any
721    pub highlighted_dom_node: Option<OpaqueNode>,
722    /// The current font context.
723    pub document_context: WebFontDocumentContext,
724    /// Damage to the accessibility tree from DOM mutations.
725    pub accessibility_damage: Option<Vec<(TrustedNodeAddress, AccessibilityDamage)>>,
726    /// Nodes which were removed from the DOM tree since the last reflow, which were rooted in
727    /// [`AccessibilityData`]. Only set if [`pref::expensive_accessibility_test_assertions_enabled`]
728    /// is set.
729    pub rooted_nodes_for_accessibility_integrity_check: Option<FxHashSet<OpaqueNode>>,
730}
731
732impl ReflowRequest {
733    pub fn stylesheets_changed(&self) -> bool {
734        self.restyle
735            .as_ref()
736            .is_some_and(|restyle| restyle.stylesheets_changed)
737    }
738}
739
740/// A pending restyle.
741#[derive(Debug, Default, MallocSizeOf)]
742pub struct PendingRestyle {
743    /// If this element had a state or attribute change since the last restyle, track
744    /// the original condition of the element.
745    pub snapshot: Option<Snapshot>,
746
747    /// Any explicit restyles hints that have been accumulated for this element.
748    pub hint: RestyleHint,
749
750    /// Any explicit restyles damage that have been accumulated for this element.
751    pub damage: RestyleDamage,
752}
753
754/// The type of fragment that a scroll root is created for.
755///
756/// This can only ever grow to maximum 4 entries. That's because we cram the value of this enum
757/// into the lower 2 bits of the `OpaqueNodeId`, which otherwise contains a 32-bit-aligned
758/// or 64-bit-aligned heap address depending on the machine.
759#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize)]
760pub enum FragmentType {
761    /// A StackingContext for the fragment body itself.
762    FragmentBody,
763    /// A StackingContext created to contain ::before pseudo-element content.
764    BeforePseudoContent,
765    /// A StackingContext created to contain ::after pseudo-element content.
766    AfterPseudoContent,
767}
768
769impl From<Option<PseudoElement>> for FragmentType {
770    fn from(value: Option<PseudoElement>) -> Self {
771        match value {
772            Some(PseudoElement::After) => FragmentType::AfterPseudoContent,
773            Some(PseudoElement::Before) => FragmentType::BeforePseudoContent,
774            _ => FragmentType::FragmentBody,
775        }
776    }
777}
778
779pub fn combine_id_with_fragment_type(id: usize, fragment_type: FragmentType) -> u64 {
780    debug_assert_eq!(id & (fragment_type as usize), 0);
781    (id as u64) | (fragment_type as u64)
782}
783
784pub fn node_id_from_scroll_id(id: usize) -> usize {
785    id & !3
786}
787
788#[derive(Clone, Debug, MallocSizeOf)]
789pub struct ImageAnimationState {
790    #[conditional_malloc_size_of]
791    pub image: Arc<RasterImage>,
792    pub active_frame: usize,
793    frame_start_time: f64,
794
795    /// The number of loops that have fully completed in this [`ImageAnimationState`].
796    /// If this is greater than or equal to the maximum number of loops in the
797    /// [`RasterImage`], then the animation has ended. If it is `None`, then the image
798    /// will loop infinitely.
799    pub completed_loops: Option<u32>,
800}
801
802impl ImageAnimationState {
803    pub fn new(image: Arc<RasterImage>, last_update_time: f64) -> Self {
804        let completd_loops = match &image.loop_count {
805            None => unreachable!("Loop count of an animated Image should never be None"),
806            Some(repeat) if Repeat::Infinite == *repeat => None,
807            _ => Some(0),
808        };
809
810        Self {
811            image,
812            active_frame: 0,
813            frame_start_time: last_update_time,
814            completed_loops: completd_loops,
815        }
816    }
817
818    pub fn image_key(&self) -> Option<ImageKey> {
819        self.image.id
820    }
821
822    pub fn duration_to_next_frame(&self, now: f64) -> Option<Duration> {
823        if self.is_finished() {
824            return None;
825        }
826        let frame_delay = self
827            .image
828            .frames
829            .get(self.active_frame)
830            .expect("Image frame should always be valid")
831            .delay
832            .unwrap_or_default();
833
834        let time_since_frame_start = (now - self.frame_start_time).max(0.0) * 1000.0;
835        let time_since_frame_start = Duration::from_secs_f64(time_since_frame_start);
836        Some(frame_delay - time_since_frame_start.min(frame_delay))
837    }
838
839    /// check whether image active frame need to be updated given current time,
840    /// return true if there are image that need to be updated.
841    /// false otherwise.
842    pub fn update_frame_for_animation_timeline_value(&mut self, now: f64) -> bool {
843        if self.image.frames.len() <= 1 || self.is_finished() {
844            return false;
845        }
846        let time_interval_since_last_update = now - self.frame_start_time;
847        let mut remain_time_interval = time_interval_since_last_update -
848            self.image
849                .frames
850                .get(self.active_frame)
851                .unwrap()
852                .delay()
853                .unwrap()
854                .as_secs_f64();
855        let mut next_active_frame_id = self.active_frame;
856
857        let frame_count = self.image.frames.len();
858        while remain_time_interval > 0.0 {
859            next_active_frame_id = (next_active_frame_id + 1) % frame_count;
860
861            // If the next active frame is 0, this means the animation is about to loop.
862            if next_active_frame_id == 0 {
863                self.advance_completed_loops();
864
865                // If we have just finished the animation, advance to the final frame if
866                // necessary and stop walking through frames.
867                if self.is_finished() {
868                    if self.active_frame == frame_count - 1 {
869                        return false;
870                    }
871                    self.active_frame = frame_count - 1;
872                    self.frame_start_time = now;
873                    return true;
874                }
875            }
876
877            remain_time_interval -= self
878                .image
879                .frames
880                .get(next_active_frame_id)
881                .unwrap()
882                .delay()
883                .unwrap()
884                .as_secs_f64();
885        }
886        if self.active_frame == next_active_frame_id {
887            return false;
888        }
889        self.active_frame = next_active_frame_id;
890        self.frame_start_time = now;
891        true
892    }
893
894    /// Whether or not this animation has finished looping and has reached its final frame.
895    fn is_finished(&self) -> bool {
896        let Some(Repeat::Finite(maximum_loops)) = self.image.loop_count.as_ref() else {
897            return false;
898        };
899        self.completed_loops
900            .is_some_and(|completed_loops| completed_loops >= maximum_loops.get())
901    }
902
903    /// If this animation has a finite number of loops, advance the count of completed loops.
904    fn advance_completed_loops(&mut self) {
905        if let Some(completed_loops) = self.completed_loops.as_mut() {
906            *completed_loops += 1;
907        }
908    }
909}
910
911/// The result of a hit test query.
912#[derive(Debug, Default)]
913pub struct HitTestResult {
914    pub items: Vec<HitTestResultItem>,
915    pub dom_position_for_selection: Option<(OpaqueNode, Utf32CodeUnits)>,
916}
917
918/// Describe an item that matched a hit-test query.
919#[derive(Debug)]
920pub struct HitTestResultItem {
921    /// An [`OpaqueNode`] that contains a pointer to the node hit by
922    /// this hit test result.
923    pub node: OpaqueNode,
924    /// The [`Point2D`] of the original query point relative to the
925    /// node fragment rectangle.
926    pub point_in_target: Point2D<f32, CSSPixel>,
927    /// The [`Cursor`] that's defined on the item that is hit by this
928    /// hit test result.
929    pub cursor: Cursor,
930}
931
932#[derive(Debug, Default, MallocSizeOf)]
933pub struct AnimatingImages {
934    /// A map from the [`OpaqueNode`] to the state of an animating image. This is used
935    /// to update frames in script and to track newly animating nodes.
936    pub node_to_state_map: FxHashMap<OpaqueNode, ImageAnimationState>,
937    /// Whether or not this map has changed during a layout. This is used by script to
938    /// trigger future animation updates.
939    pub dirty: bool,
940}
941
942impl AnimatingImages {
943    pub fn maybe_insert_or_update(
944        &mut self,
945        node: OpaqueNode,
946        image: Arc<RasterImage>,
947        current_timeline_value: f64,
948    ) {
949        let entry = self.node_to_state_map.entry(node).or_insert_with(|| {
950            self.dirty = true;
951            ImageAnimationState::new(image.clone(), current_timeline_value)
952        });
953
954        // If the entry exists, but it is for a different image id, replace it as the image
955        // has changed during this layout.
956        if entry.image.id != image.id {
957            self.dirty = true;
958            *entry = ImageAnimationState::new(image.clone(), current_timeline_value);
959        }
960    }
961
962    pub fn remove(&mut self, node: OpaqueNode) {
963        if self.node_to_state_map.remove(&node).is_some() {
964            self.dirty = true;
965        }
966    }
967
968    /// Clear the dirty bit on this [`AnimatingImages`] and return the previous value.
969    pub fn clear_dirty(&mut self) -> bool {
970        std::mem::take(&mut self.dirty)
971    }
972
973    pub fn is_empty(&self) -> bool {
974        self.node_to_state_map.is_empty()
975    }
976}
977
978struct ThreadStateRestorer;
979
980impl ThreadStateRestorer {
981    fn new() -> Self {
982        #[cfg(debug_assertions)]
983        {
984            thread_state::exit(ThreadState::SCRIPT);
985            thread_state::enter(ThreadState::LAYOUT);
986        }
987        Self
988    }
989}
990
991impl Drop for ThreadStateRestorer {
992    fn drop(&mut self) {
993        #[cfg(debug_assertions)]
994        {
995            thread_state::exit(ThreadState::LAYOUT);
996            thread_state::enter(ThreadState::SCRIPT);
997        }
998    }
999}
1000
1001/// Set up the thread-local state to reflect that layout code is about to run,
1002/// then call the provided function.
1003/// This must be used when running code that will interact with the DOM tree
1004/// through types like `ServoLayoutNode`, `ServoLayoutElement`, and `LayoutDom`,
1005/// which have rules about how they must be used from layout worker threads.
1006pub fn with_layout_state<R>(f: impl FnOnce() -> R) -> R {
1007    let _guard = ThreadStateRestorer::new();
1008    f()
1009}
1010
1011#[cfg(test)]
1012mod test {
1013    use std::num::NonZeroU32;
1014    use std::sync::Arc;
1015    use std::time::Duration;
1016
1017    use pixels::{CorsStatus, ImageFrame, ImageMetadata, PixelFormat, RasterImage, Repeat};
1018
1019    use crate::ImageAnimationState;
1020
1021    #[test]
1022    fn test_animated_image_update() {
1023        let image_frames: Vec<ImageFrame> = std::iter::repeat_with(|| ImageFrame {
1024            delay: Some(Duration::from_millis(100)),
1025            byte_range: 0..1,
1026            width: 100,
1027            height: 100,
1028        })
1029        .take(10)
1030        .collect();
1031        let image = RasterImage {
1032            metadata: ImageMetadata {
1033                width: 100,
1034                height: 100,
1035            },
1036            format: PixelFormat::BGRA8,
1037            id: None,
1038            bytes: Arc::new(vec![1]),
1039            frames: image_frames,
1040            cors_status: CorsStatus::Unsafe,
1041            loop_count: Some(Repeat::Infinite),
1042            is_opaque: false,
1043        };
1044        let mut image_animation_state = ImageAnimationState::new(Arc::new(image), 0.0);
1045
1046        assert_eq!(image_animation_state.active_frame, 0);
1047        assert_eq!(image_animation_state.frame_start_time, 0.0);
1048        assert_eq!(
1049            image_animation_state.update_frame_for_animation_timeline_value(0.101),
1050            true
1051        );
1052        assert_eq!(image_animation_state.active_frame, 1);
1053        assert_eq!(image_animation_state.frame_start_time, 0.101);
1054        assert_eq!(
1055            image_animation_state.update_frame_for_animation_timeline_value(0.116),
1056            false
1057        );
1058        assert_eq!(image_animation_state.active_frame, 1);
1059        assert_eq!(image_animation_state.frame_start_time, 0.101);
1060    }
1061
1062    #[test]
1063    fn test_finite_image_repeat() {
1064        let image_frames: Vec<ImageFrame> = std::iter::repeat_with(|| ImageFrame {
1065            delay: Some(Duration::from_millis(100)),
1066            byte_range: 0..1,
1067            width: 100,
1068            height: 100,
1069        })
1070        .take(2)
1071        .collect();
1072        let image = RasterImage {
1073            metadata: ImageMetadata {
1074                width: 100,
1075                height: 100,
1076            },
1077            format: PixelFormat::BGRA8,
1078            id: None,
1079            bytes: Arc::new(vec![1]),
1080            frames: image_frames,
1081            cors_status: CorsStatus::Unsafe,
1082            loop_count: Some(Repeat::Finite(NonZeroU32::new(1).unwrap())),
1083            is_opaque: false,
1084        };
1085        let mut image_animation_state = ImageAnimationState::new(Arc::new(image), 0.0);
1086
1087        assert_eq!(image_animation_state.active_frame, 0);
1088        assert_eq!(image_animation_state.frame_start_time, 0.0);
1089        assert_eq!(
1090            image_animation_state.update_frame_for_animation_timeline_value(0.101),
1091            true
1092        );
1093        assert_eq!(image_animation_state.active_frame, 1);
1094        assert_eq!(image_animation_state.frame_start_time, 0.101);
1095        assert_eq!(
1096            image_animation_state.update_frame_for_animation_timeline_value(0.202),
1097            false
1098        );
1099        assert_eq!(
1100            image_animation_state.update_frame_for_animation_timeline_value(0.303),
1101            false
1102        );
1103
1104        assert_eq!(image_animation_state.active_frame, 1);
1105    }
1106}