pub trait PlayerGLContext {
    // Required methods
    fn get_gl_context(&self) -> GlContext;
    fn get_native_display(&self) -> NativeDisplay;
    fn get_gl_api(&self) -> GlApi;
}

Required Methods§

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fn get_gl_context(&self) -> GlContext

Returns the GL context living pointer wrapped by GlContext

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fn get_native_display(&self) -> NativeDisplay

Returns the living pointer to the native display structure wrapped by NativeDisplay.

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fn get_gl_api(&self) -> GlApi

Returns the GL API of the context

Implementors§