pub trait WindowPortsMethods: WindowMethods {
Show 13 methods
fn get_events(&self) -> Vec<WindowEvent> ⓘ;
fn id(&self) -> WindowId;
fn has_events(&self) -> bool;
fn page_height(&self) -> f32;
fn get_fullscreen(&self) -> bool;
fn winit_event_to_servo_event(&self, event: WindowEvent<'_>);
fn is_animating(&self) -> bool;
fn new_glwindow(
&self,
events_loop: &EventLoopWindowTarget<ServoEvent>
) -> Box<dyn GlWindow>;
fn set_title(&self, _title: &str) { ... }
fn set_inner_size(&self, _size: DeviceIntSize) { ... }
fn set_position(&self, _point: DeviceIntPoint) { ... }
fn set_fullscreen(&self, _state: bool) { ... }
fn set_cursor(&self, _cursor: Cursor) { ... }
}