[][src]Struct servo::headless_window::Window

pub struct Window {
    context: HeadlessContext,
    animation_state: Cell<AnimationState>,
    fullscreen: Cell<bool>,
    gl: Rc<dyn Gl>,


context: HeadlessContextanimation_state: Cell<AnimationState>fullscreen: Cell<bool>gl: Rc<dyn Gl>


impl Window[src]

pub fn new(
    size: TypedSize2D<u32, DeviceIndependentPixel>
) -> Rc<dyn WindowPortsMethods>

fn servo_hidpi_factor(
) -> TypedScale<f32, DeviceIndependentPixel, DevicePixel>

Trait Implementations

impl WindowPortsMethods for Window[src]

fn set_title(&self, _title: &str)[src]

fn set_inner_size(&self, _size: DeviceIntSize)[src]

fn set_position(&self, _point: DeviceIntPoint)[src]

fn set_cursor(&self, _cursor: Cursor)[src]

impl WindowMethods for Window[src]

Auto Trait Implementations

impl !Send for Window

impl !Sync for Window

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> From<T> for T[src]

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<T> MaybeBoxed<T> for T[src]

impl<T> MaybeBoxed<Box<T>> for T[src]

impl<T> Erased for T[src]

impl<T> SetParameter for T[src]

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 

Sets value as a parameter of self.