[][src]Struct servo::headed_window::XRWindowPose

struct XRWindowPose {
    xr_rotation: Cell<Rotation3D<f32, UnknownUnit, UnknownUnit>>,
    xr_translation: Cell<Vector3D<f32, UnknownUnit>>,


xr_rotation: Cell<Rotation3D<f32, UnknownUnit, UnknownUnit>>xr_translation: Cell<Vector3D<f32, UnknownUnit>>


impl XRWindowPose[src]

fn handle_xr_translation(&self, input: &KeyboardEvent)[src]

fn handle_xr_rotation(&self, input: &KeyboardInput)[src]

Auto Trait Implementations

impl !RefUnwindSafe for XRWindowPose

impl Send for XRWindowPose

impl !Sync for XRWindowPose

impl Unpin for XRWindowPose

impl UnwindSafe for XRWindowPose

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