Struct servo::headed_window::XRWindow
source · struct XRWindow {
winit_window: Window,
pose: Rc<XRWindowPose>,
}
Fields§
§winit_window: Window
§pose: Rc<XRWindowPose>
Trait Implementations§
source§impl GlWindow for XRWindow
impl GlWindow for XRWindow
fn get_render_target(
&self,
device: &mut Device,
_context: &mut Context
) -> GlWindowRenderTarget
fn get_rotation(&self) -> Rotation3D<f32, UnknownUnit, UnknownUnit>
fn get_translation(&self) -> Vector3D<f32, UnknownUnit>
fn get_mode(&self) -> GlWindowMode
Auto Trait Implementations§
impl !RefUnwindSafe for XRWindow
impl !Send for XRWindow
impl !Sync for XRWindow
impl Unpin for XRWindow
impl !UnwindSafe for XRWindow
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
source§fn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert