pub trait GPUCompilationMessageMethods<D>where
D: DomTypes,{
// Required methods
fn Message(&self) -> DOMString;
fn Type(&self) -> GPUCompilationMessageType;
fn LineNum(&self) -> u64;
fn LinePos(&self) -> u64;
fn Offset(&self) -> u64;
fn Length(&self) -> u64;
}Required Methods§
fn Message(&self) -> DOMString
fn Type(&self) -> GPUCompilationMessageType
fn LineNum(&self) -> u64
fn LinePos(&self) -> u64
fn Offset(&self) -> u64
fn Length(&self) -> u64
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".