pub trait XRRigidTransformMethods<D: DomTypes> {
// Required methods
fn Position(&self, cx: &mut JSContext) -> DomRoot<D::DOMPointReadOnly>;
fn Orientation(&self, cx: &mut JSContext) -> DomRoot<D::DOMPointReadOnly>;
fn Matrix(&self, cx: &mut JSContext) -> RootedTraceableBox<HeapFloat32Array>;
fn Inverse(&self, cx: &mut JSContext) -> DomRoot<D::XRRigidTransform>;
fn Constructor(
cx: &mut JSContext,
global: &D::Window,
proto: Option<HandleObject<'_>>,
position: &DOMPointInit,
orientation: &DOMPointInit,
) -> Fallible<DomRoot<D::XRRigidTransform>>;
}Required Methods§
fn Position(&self, cx: &mut JSContext) -> DomRoot<D::DOMPointReadOnly>
fn Orientation(&self, cx: &mut JSContext) -> DomRoot<D::DOMPointReadOnly>
fn Matrix(&self, cx: &mut JSContext) -> RootedTraceableBox<HeapFloat32Array>
fn Inverse(&self, cx: &mut JSContext) -> DomRoot<D::XRRigidTransform>
fn Constructor( cx: &mut JSContext, global: &D::Window, proto: Option<HandleObject<'_>>, position: &DOMPointInit, orientation: &DOMPointInit, ) -> Fallible<DomRoot<D::XRRigidTransform>>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.