pub trait XRRayMethods<D: DomTypes> {
    // Required methods
    fn Origin(&self, _can_gc: CanGc) -> DomRoot<D::DOMPointReadOnly>;
    fn Direction(&self, _can_gc: CanGc) -> DomRoot<D::DOMPointReadOnly>;
    fn Matrix(&self, cx: SafeJSContext, _can_gc: CanGc) -> Float32Array;
    fn Constructor(
        global: &D::Window,
        proto: Option<HandleObject<'_>>,
        can_gc: CanGc,
        origin: &DOMPointInit,
        direction: &XRRayDirectionInit,
    ) -> Fallible<DomRoot<D::XRRay>>;
    fn Constructor_(
        global: &D::Window,
        proto: Option<HandleObject<'_>>,
        can_gc: CanGc,
        transform: &D::XRRigidTransform,
    ) -> Fallible<DomRoot<D::XRRay>>;
}

Required Methods§

Source

fn Origin(&self, _can_gc: CanGc) -> DomRoot<D::DOMPointReadOnly>

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fn Direction(&self, _can_gc: CanGc) -> DomRoot<D::DOMPointReadOnly>

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fn Matrix(&self, cx: SafeJSContext, _can_gc: CanGc) -> Float32Array

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fn Constructor( global: &D::Window, proto: Option<HandleObject<'_>>, can_gc: CanGc, origin: &DOMPointInit, direction: &XRRayDirectionInit, ) -> Fallible<DomRoot<D::XRRay>>

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fn Constructor_( global: &D::Window, proto: Option<HandleObject<'_>>, can_gc: CanGc, transform: &D::XRRigidTransform, ) -> Fallible<DomRoot<D::XRRay>>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§