pub trait TouchMethods<D: DomTypes> {
// Required methods
fn Identifier(&self) -> i32;
fn Target(&self) -> DomRoot<D::EventTarget>;
fn ScreenX(&self) -> Finite<f64>;
fn ScreenY(&self) -> Finite<f64>;
fn ClientX(&self) -> Finite<f64>;
fn ClientY(&self) -> Finite<f64>;
fn PageX(&self) -> Finite<f64>;
fn PageY(&self) -> Finite<f64>;
fn Constructor(
cx: &mut JSContext,
global: &D::Window,
proto: Option<HandleObject<'_>>,
touchInitDict: &TouchInit<D>,
) -> DomRoot<D::Touch>;
}Required Methods§
fn Identifier(&self) -> i32
fn Target(&self) -> DomRoot<D::EventTarget>
fn ScreenX(&self) -> Finite<f64>
fn ScreenY(&self) -> Finite<f64>
fn ClientX(&self) -> Finite<f64>
fn ClientY(&self) -> Finite<f64>
fn PageX(&self) -> Finite<f64>
fn PageY(&self) -> Finite<f64>
fn Constructor( cx: &mut JSContext, global: &D::Window, proto: Option<HandleObject<'_>>, touchInitDict: &TouchInit<D>, ) -> DomRoot<D::Touch>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.