Trait AudioListenerMethods
Source pub trait AudioListenerMethods<D: DomTypes> {
// Required methods
fn PositionX(&self) -> DomRoot<D::AudioParam>;
fn PositionY(&self) -> DomRoot<D::AudioParam>;
fn PositionZ(&self) -> DomRoot<D::AudioParam>;
fn ForwardX(&self) -> DomRoot<D::AudioParam>;
fn ForwardY(&self) -> DomRoot<D::AudioParam>;
fn ForwardZ(&self) -> DomRoot<D::AudioParam>;
fn UpX(&self) -> DomRoot<D::AudioParam>;
fn UpY(&self) -> DomRoot<D::AudioParam>;
fn UpZ(&self) -> DomRoot<D::AudioParam>;
fn SetPosition(
&self,
x: Finite<f32>,
y: Finite<f32>,
z: Finite<f32>,
) -> Fallible<DomRoot<D::AudioListener>>;
fn SetOrientation(
&self,
x: Finite<f32>,
y: Finite<f32>,
z: Finite<f32>,
xUp: Finite<f32>,
yUp: Finite<f32>,
zUp: Finite<f32>,
) -> Fallible<DomRoot<D::AudioListener>>;
}