fn continue_module_loading(
cx: &mut CurrentRealm<'_>,
state: &Rc<GraphLoadingState>,
module_completion: Result<Rc<ModuleTree>, RethrowError>,
)fn continue_module_loading(
cx: &mut CurrentRealm<'_>,
state: &Rc<GraphLoadingState>,
module_completion: Result<Rc<ModuleTree>, RethrowError>,
)