Enum script::dom::gpubuffer::GPUBufferState
source · pub enum GPUBufferState {
Mapped,
MappedAtCreation,
MappingPending,
Unmapped,
Destroyed,
}
Variants§
Trait Implementations§
source§impl Clone for GPUBufferState
impl Clone for GPUBufferState
source§fn clone(&self) -> GPUBufferState
fn clone(&self) -> GPUBufferState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl MallocSizeOf for GPUBufferState
impl MallocSizeOf for GPUBufferState
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl PartialEq<GPUBufferState> for GPUBufferState
impl PartialEq<GPUBufferState> for GPUBufferState
source§fn eq(&self, other: &GPUBufferState) -> bool
fn eq(&self, other: &GPUBufferState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for GPUBufferState
impl StructuralPartialEq for GPUBufferState
Auto Trait Implementations§
impl RefUnwindSafe for GPUBufferState
impl Send for GPUBufferState
impl Sync for GPUBufferState
impl Unpin for GPUBufferState
impl UnwindSafe for GPUBufferState
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
source§fn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert