pub trait GPUTextureMethods {
    fn CreateView(
        &self,
        descriptor: &GPUTextureViewDescriptor
    ) -> Root<Dom<GPUTextureView>>; fn Destroy(&self); fn Label(&self) -> USVString; fn SetLabel(&self, value: USVString); }

Required Methods§

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fn CreateView(
    &self,
    descriptor: &GPUTextureViewDescriptor
) -> Root<Dom<GPUTextureView>>

source

fn Destroy(&self)

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fn Label(&self) -> USVString

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fn SetLabel(&self, value: USVString)

Implementors§