Trait script::dom::bindings::codegen::Bindings::GPUTextureBinding::GPUTextureBinding::GPUTextureMethods
source · pub trait GPUTextureMethods {
fn CreateView(
&self,
descriptor: &GPUTextureViewDescriptor
) -> Root<Dom<GPUTextureView>>;
fn Destroy(&self);
fn Label(&self) -> USVString;
fn SetLabel(&self, value: USVString);
}