Struct script::dom::bindings::codegen::Bindings::GPURenderPipelineBinding::GPUVertexBufferLayoutDescriptor
source · pub struct GPUVertexBufferLayoutDescriptor {
pub arrayStride: u64,
pub attributes: Vec<GPUVertexAttributeDescriptor>,
pub stepMode: GPUInputStepMode,
}
Fields§
§arrayStride: u64
§attributes: Vec<GPUVertexAttributeDescriptor>
§stepMode: GPUInputStepMode
Implementations§
source§impl GPUVertexBufferLayoutDescriptor
impl GPUVertexBufferLayoutDescriptor
pub fn new(
cx: SafeJSContext,
val: HandleValue<'_>
) -> Result<ConversionResult<GPUVertexBufferLayoutDescriptor>, ()>
source§impl GPUVertexBufferLayoutDescriptor
impl GPUVertexBufferLayoutDescriptor
pub(crate) unsafe fn to_jsobject(
&self,
cx: *mut JSContext,
obj: MutableHandleObject<'_>
)
Trait Implementations§
source§impl FromJSValConvertible for GPUVertexBufferLayoutDescriptor
impl FromJSValConvertible for GPUVertexBufferLayoutDescriptor
source§unsafe fn from_jsval(
cx: *mut JSContext,
value: HandleValue<'_>,
_option: ()
) -> Result<ConversionResult<GPUVertexBufferLayoutDescriptor>, ()>
unsafe fn from_jsval(
cx: *mut JSContext,
value: HandleValue<'_>,
_option: ()
) -> Result<ConversionResult<GPUVertexBufferLayoutDescriptor>, ()>
Convert
val
to type Self
.
Optional configuration of type T
can be passed as the option
argument.
If it returns Err(())
, a JSAPI exception is pending.
If it returns Ok(Failure(reason))
, there is no pending JSAPI exception.Auto Trait Implementations§
impl RefUnwindSafe for GPUVertexBufferLayoutDescriptor
impl Send for GPUVertexBufferLayoutDescriptor
impl Sync for GPUVertexBufferLayoutDescriptor
impl Unpin for GPUVertexBufferLayoutDescriptor
impl UnwindSafe for GPUVertexBufferLayoutDescriptor
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
source§fn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert