Struct script::dom::bindings::codegen::Bindings::GPURenderPipelineBinding::GPUStencilStateFaceDescriptor
source · pub struct GPUStencilStateFaceDescriptor {
pub compare: GPUCompareFunction,
pub depthFailOp: GPUStencilOperation,
pub failOp: GPUStencilOperation,
pub passOp: GPUStencilOperation,
}
Fields§
§compare: GPUCompareFunction
§depthFailOp: GPUStencilOperation
§failOp: GPUStencilOperation
§passOp: GPUStencilOperation
Implementations§
source§impl GPUStencilStateFaceDescriptor
impl GPUStencilStateFaceDescriptor
pub fn empty() -> Self
pub fn new(
cx: SafeJSContext,
val: HandleValue<'_>
) -> Result<ConversionResult<GPUStencilStateFaceDescriptor>, ()>
source§impl GPUStencilStateFaceDescriptor
impl GPUStencilStateFaceDescriptor
pub(crate) unsafe fn to_jsobject(
&self,
cx: *mut JSContext,
obj: MutableHandleObject<'_>
)
Trait Implementations§
source§impl FromJSValConvertible for GPUStencilStateFaceDescriptor
impl FromJSValConvertible for GPUStencilStateFaceDescriptor
source§unsafe fn from_jsval(
cx: *mut JSContext,
value: HandleValue<'_>,
_option: ()
) -> Result<ConversionResult<GPUStencilStateFaceDescriptor>, ()>
unsafe fn from_jsval(
cx: *mut JSContext,
value: HandleValue<'_>,
_option: ()
) -> Result<ConversionResult<GPUStencilStateFaceDescriptor>, ()>
Convert
val
to type Self
.
Optional configuration of type T
can be passed as the option
argument.
If it returns Err(())
, a JSAPI exception is pending.
If it returns Ok(Failure(reason))
, there is no pending JSAPI exception.Auto Trait Implementations§
impl RefUnwindSafe for GPUStencilStateFaceDescriptor
impl Send for GPUStencilStateFaceDescriptor
impl Sync for GPUStencilStateFaceDescriptor
impl Unpin for GPUStencilStateFaceDescriptor
impl UnwindSafe for GPUStencilStateFaceDescriptor
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
source§fn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert