Struct script::dom::bindings::codegen::Bindings::GPURenderPipelineBinding::GPURasterizationStateDescriptor
source · pub struct GPURasterizationStateDescriptor {
pub clampDepth: bool,
pub cullMode: GPUCullMode,
pub depthBias: i32,
pub depthBiasClamp: Finite<f32>,
pub depthBiasSlopeScale: Finite<f32>,
pub frontFace: GPUFrontFace,
}
Fields§
§clampDepth: bool
§cullMode: GPUCullMode
§depthBias: i32
§depthBiasClamp: Finite<f32>
§depthBiasSlopeScale: Finite<f32>
§frontFace: GPUFrontFace
Implementations§
source§impl GPURasterizationStateDescriptor
impl GPURasterizationStateDescriptor
pub fn empty() -> Self
pub fn new(
cx: SafeJSContext,
val: HandleValue<'_>
) -> Result<ConversionResult<GPURasterizationStateDescriptor>, ()>
source§impl GPURasterizationStateDescriptor
impl GPURasterizationStateDescriptor
pub(crate) unsafe fn to_jsobject(
&self,
cx: *mut JSContext,
obj: MutableHandleObject<'_>
)
Trait Implementations§
source§impl FromJSValConvertible for GPURasterizationStateDescriptor
impl FromJSValConvertible for GPURasterizationStateDescriptor
source§unsafe fn from_jsval(
cx: *mut JSContext,
value: HandleValue<'_>,
_option: ()
) -> Result<ConversionResult<GPURasterizationStateDescriptor>, ()>
unsafe fn from_jsval(
cx: *mut JSContext,
value: HandleValue<'_>,
_option: ()
) -> Result<ConversionResult<GPURasterizationStateDescriptor>, ()>
Convert
val
to type Self
.
Optional configuration of type T
can be passed as the option
argument.
If it returns Err(())
, a JSAPI exception is pending.
If it returns Ok(Failure(reason))
, there is no pending JSAPI exception.Auto Trait Implementations§
impl RefUnwindSafe for GPURasterizationStateDescriptor
impl Send for GPURasterizationStateDescriptor
impl Sync for GPURasterizationStateDescriptor
impl Unpin for GPURasterizationStateDescriptor
impl UnwindSafe for GPURasterizationStateDescriptor
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
source§fn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert