#[repr(usize)]
pub enum GPUBindingType {
Uniform_buffer,
Storage_buffer,
Readonly_storage_buffer,
Sampler,
Comparison_sampler,
Sampled_texture,
Multisampled_texture,
Readonly_storage_texture,
Writeonly_storage_texture,
}
Variants§
Uniform_buffer
Storage_buffer
Readonly_storage_buffer
Sampler
Comparison_sampler
Sampled_texture
Multisampled_texture
Readonly_storage_texture
Writeonly_storage_texture
Implementations§
Trait Implementations§
source§impl Clone for GPUBindingType
impl Clone for GPUBindingType
source§fn clone(&self) -> GPUBindingType
fn clone(&self) -> GPUBindingType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GPUBindingType
impl Debug for GPUBindingType
source§impl Default for GPUBindingType
impl Default for GPUBindingType
source§fn default() -> GPUBindingType
fn default() -> GPUBindingType
Returns the “default value” for a type. Read more
source§impl FromJSValConvertible for GPUBindingType
impl FromJSValConvertible for GPUBindingType
source§unsafe fn from_jsval(
cx: *mut JSContext,
value: HandleValue<'_>,
_option: ()
) -> Result<ConversionResult<GPUBindingType>, ()>
unsafe fn from_jsval(
cx: *mut JSContext,
value: HandleValue<'_>,
_option: ()
) -> Result<ConversionResult<GPUBindingType>, ()>
Convert
val
to type Self
.
Optional configuration of type T
can be passed as the option
argument.
If it returns Err(())
, a JSAPI exception is pending.
If it returns Ok(Failure(reason))
, there is no pending JSAPI exception.source§impl JSTraceable for GPUBindingType
impl JSTraceable for GPUBindingType
source§impl MallocSizeOf for GPUBindingType
impl MallocSizeOf for GPUBindingType
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl PartialEq<GPUBindingType> for GPUBindingType
impl PartialEq<GPUBindingType> for GPUBindingType
source§fn eq(&self, other: &GPUBindingType) -> bool
fn eq(&self, other: &GPUBindingType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl ToJSValConvertible for GPUBindingType
impl ToJSValConvertible for GPUBindingType
impl Copy for GPUBindingType
impl StructuralPartialEq for GPUBindingType
Auto Trait Implementations§
impl RefUnwindSafe for GPUBindingType
impl Send for GPUBindingType
impl Sync for GPUBindingType
impl Unpin for GPUBindingType
impl UnwindSafe for GPUBindingType
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
source§fn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert
source§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for Pwhere
R: Read + ReadEndian<P>,
P: Default,
impl<R, P> ReadPrimitive<R> for Pwhere
R: Read + ReadEndian<P>,
P: Default,
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.