Trait script::dom::bindings::codegen::Bindings::GPUAdapterBinding::GPUAdapterBinding::GPUAdapterMethods
source · pub trait GPUAdapterMethods {
fn Name(&self) -> DOMString;
fn Extensions(&self, cx: SafeJSContext) -> NonNull<JSObject>;
fn RequestDevice(
&self,
descriptor: &GPUDeviceDescriptor,
_comp: InRealm<'_>
) -> Rc<Promise>;
}