pub trait GPUAdapterMethods {
    fn Name(&self) -> DOMString;
    fn Extensions(&self, cx: SafeJSContext) -> NonNull<JSObject>;
    fn RequestDevice(
        &self,
        descriptor: &GPUDeviceDescriptor,
        _comp: InRealm<'_>
    ) -> Rc<Promise>; }

Required Methods§

source

fn Name(&self) -> DOMString

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fn Extensions(&self, cx: SafeJSContext) -> NonNull<JSObject>

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fn RequestDevice(
    &self,
    descriptor: &GPUDeviceDescriptor,
    _comp: InRealm<'_>
) -> Rc<Promise>

Implementors§