pub trait GPUMethods<D: DomTypes> {
// Required methods
fn RequestAdapter(
&self,
realm: &mut CurrentRealm<'_>,
options: &GPURequestAdapterOptions,
) -> <D::Promise as PromiseHelpers<D>>::StackRoot;
fn GetPreferredCanvasFormat(&self) -> GPUTextureFormat;
fn WgslLanguageFeatures(
&self,
cx: &mut JSContext,
) -> DomRoot<D::WGSLLanguageFeatures>;
}Required Methods§
fn RequestAdapter( &self, realm: &mut CurrentRealm<'_>, options: &GPURequestAdapterOptions, ) -> <D::Promise as PromiseHelpers<D>>::StackRoot
fn GetPreferredCanvasFormat(&self) -> GPUTextureFormat
fn WgslLanguageFeatures( &self, cx: &mut JSContext, ) -> DomRoot<D::WGSLLanguageFeatures>
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".