type BSME = BelowStateMachineEdge;Aliased Type§
struct BSME {
action: Action,
next_state: BelowState,
}Fields§
§action: Action§next_state: BelowStatetype BSME = BelowStateMachineEdge;struct BSME {
action: Action,
next_state: BelowState,
}action: Action§next_state: BelowState