const SRGB_TO_LINEAR_RGB_TABLE: &[u8; 256];Expand description
Precomputed sRGB to LinearRGB table.
Since we are storing the result in u8, there is no need to compute those
values each time. Mainly because it’s very expensive.
if (C_srgb <= 0.04045)
C_lin = C_srgb / 12.92;
else
C_lin = pow((C_srgb + 0.055) / 1.055, 2.4);Thanks to librsvg for the idea.