Function full_pixel_me

Source
fn full_pixel_me<T: Pixel>(
    fi: &FrameInvariants<T>,
    ts: &TileStateMut<'_, T>,
    org_region: &PlaneRegion<'_, T>,
    p_ref: &Plane<T>,
    tile_bo: TileBlockOffset,
    po: PlaneOffset,
    lambda: u32,
    pmv: [MotionVector; 2],
    w: usize,
    h: usize,
    mvx_min: isize,
    mvx_max: isize,
    mvy_min: isize,
    mvy_max: isize,
    ref_frame: RefType,
    corner: MVSamplingMode,
    extensive_search: bool,
    ssdec: u8,
) -> MotionSearchResult