Function encode_tile

Source
fn encode_tile<'a, T: Pixel>(
    fi: &FrameInvariants<T>,
    ts: &'a mut TileStateMut<'_, T>,
    fc: &'a mut CDFContext,
    blocks: &'a mut TileBlocksMut<'a>,
    inter_cfg: &InterConfig,
) -> (Vec<u8>, EncoderStats)