Struct DiffGenerator

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pub struct DiffGenerator {
    fps: Ratio<i64>,
    source_bit_depth: usize,
    denoised_bit_depth: usize,
    frame_count: usize,
    prev_timestamp: u64,
    flat_block_finder: FlatBlockFinder,
    noise_model: NoiseModel,
    grain_table: Vec<GrainTableSegment>,
}

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§fps: Ratio<i64>§source_bit_depth: usize§denoised_bit_depth: usize§frame_count: usize§prev_timestamp: u64§flat_block_finder: FlatBlockFinder§noise_model: NoiseModel§grain_table: Vec<GrainTableSegment>

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impl DiffGenerator

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pub fn new( fps: Ratio<i64>, source_bit_depth: usize, denoised_bit_depth: usize, ) -> DiffGenerator

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pub fn diff_frame<T, U>( &mut self, source: &Frame<T>, denoised: &Frame<U>, ) -> Result<(), Error>
where T: Pixel, U: Pixel,

Processes the next frame and adds the results to the state of this DiffGenerator.

§Errors
  • If the frames do not have the same resolution
  • If the frames do not have the same chroma subsampling
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pub fn finish(self) -> Vec<GrainTableSegment>

Finalize the state of this DiffGenerator and return the resulting grain table segments.

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