fn to_accessibility_damage_map<'dom>(
damage_from_dom: Option<Vec<(TrustedNodeAddress, AccessibilityDamage)>>,
) -> Option<FxHashMap<OpaqueNode, (ServoLayoutNode<'dom>, AccessibilityDamage)>>fn to_accessibility_damage_map<'dom>(
damage_from_dom: Option<Vec<(TrustedNodeAddress, AccessibilityDamage)>>,
) -> Option<FxHashMap<OpaqueNode, (ServoLayoutNode<'dom>, AccessibilityDamage)>>