fn compute_shape_radius_for_circle(
center: LayoutPoint,
radius: &GenericShapeRadius<LengthPercentage>,
min_edge: LayoutPoint,
max_edge: LayoutPoint,
) -> f32fn compute_shape_radius_for_circle(
center: LayoutPoint,
radius: &GenericShapeRadius<LengthPercentage>,
min_edge: LayoutPoint,
max_edge: LayoutPoint,
) -> f32