Structsยง
- AllocId
- ID referring to an allocated rectangle.
- Alloc
Index ๐ - Allocation
- Allocator
Options - Options to tweak the behavior of the atlas allocator.
- Atlas
Allocator - A dynamic texture atlas allocator using the guillotine algorithm.
- Change
- Change
List - Node ๐
- Simple
Atlas Allocator - A simpler atlas allocator implementation that can allocate rectangles but not deallocate them.
Enumsยง
- Node
Kind - Orientation ๐
Constantsยง
- DEFAULT_
OPTIONS - GEN_
MASK ๐ - IDX_
MASK ๐ - LARGE_
BUCKET ๐ - MEDIUM_
BUCKET ๐ - NUM_
BUCKETS ๐ - SMALL_
BUCKET ๐
Functionsยง
- adjust_
size ๐ - free_
list_ ๐for_ size - guillotine_
rect ๐ - safe_
area ๐ - Compute the area, saturating at i32::MAX instead of overflowing.