Struct gstreamer_base::auto::base_sink::BaseSink
source · #[repr(transparent)]pub struct BaseSink {
inner: TypedObjectRef<*mut c_void, ()>,
phantom: PhantomData<()>,
}
Expand description
GLib type: GObject with reference counted clone semantics.
Fields§
§inner: TypedObjectRef<*mut c_void, ()>
§phantom: PhantomData<()>
Implementations§
Trait Implementations§
source§impl HasParamSpec for BaseSink
impl HasParamSpec for BaseSink
source§impl<T: BaseSinkImpl> IsSubclassable<T> for BaseSink
impl<T: BaseSinkImpl> IsSubclassable<T> for BaseSink
source§fn class_init(klass: &mut Class<Self>)
fn class_init(klass: &mut Class<Self>)
Override the virtual methods of this class for the given subclass and do other class
initialization. Read more
source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
Instance specific initialization. Read more
source§impl Ord for BaseSink
impl Ord for BaseSink
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl<OT: ObjectType> PartialEq<OT> for BaseSink
impl<OT: ObjectType> PartialEq<OT> for BaseSink
source§impl<OT: ObjectType> PartialOrd<OT> for BaseSink
impl<OT: ObjectType> PartialOrd<OT> for BaseSink
source§impl StaticType for BaseSink
impl StaticType for BaseSink
source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for BaseSink
impl IsA<Element> for BaseSink
impl IsA<Object> for BaseSink
impl Send for BaseSink
impl Sync for BaseSink
Auto Trait Implementations§
impl Freeze for BaseSink
impl RefUnwindSafe for BaseSink
impl Unpin for BaseSink
impl UnwindSafe for BaseSink
Blanket Implementations§
source§impl<O> BaseSinkExt for O
impl<O> BaseSinkExt for O
fn blocksize(&self) -> u32
fn drops_out_of_segment(&self) -> bool
fn last_sample(&self) -> Option<Sample>
fn latency(&self) -> ClockTime
fn max_bitrate(&self) -> u64
fn max_lateness(&self) -> i64
fn render_delay(&self) -> ClockTime
fn is_sync(&self) -> bool
fn throttle_time(&self) -> u64
fn ts_offset(&self) -> ClockTimeDiff
fn set_blocksize(&self, blocksize: u32)
fn set_drop_out_of_segment(&self, drop_out_of_segment: bool)
fn set_max_bitrate(&self, max_bitrate: u64)
fn set_max_lateness(&self, max_lateness: i64)
fn set_render_delay(&self, delay: ClockTime)
fn set_sync(&self, sync: bool)
fn set_throttle_time(&self, throttle: u64)
fn set_ts_offset(&self, offset: ClockTimeDiff)
fn wait( &self, time: impl Into<Option<ClockTime>>, ) -> (Result<FlowSuccess, FlowError>, ClockTimeDiff)
fn wait_clock( &self, time: ClockTime, ) -> (Result<ClockSuccess, ClockError>, ClockTimeDiff)
fn wait_preroll(&self) -> Result<FlowSuccess, FlowError>
fn is_async(&self) -> bool
fn set_async(&self, async_: bool)
fn enables_last_sample(&self) -> bool
fn set_enable_last_sample(&self, enable_last_sample: bool)
fn is_qos(&self) -> bool
fn set_qos(&self, qos: bool)
fn connect_async_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_blocksize_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_enable_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_max_bitrate_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_max_lateness_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_qos_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_render_delay_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_sync_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_throttle_time_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_ts_offset_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
source§impl<O> BaseSinkExtManual for O
impl<O> BaseSinkExtManual for O
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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source§fn borrow_mut(&mut self) -> &mut T
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Mutably borrows from an owned value. Read more
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impl<T> Cast for Twhere
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)source§impl<O> ElementExt for O
impl<O> ElementExt for O
fn abort_state(&self)
fn add_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
fn change_state( &self, transition: StateChange, ) -> Result<StateChangeSuccess, StateChangeError>
fn continue_state( &self, ret: impl Into<StateChangeReturn>, ) -> Result<StateChangeSuccess, StateChangeError>
fn create_all_pads(&self)
fn foreach_pad<P>(&self, func: P) -> bool
fn foreach_sink_pad<P>(&self, func: P) -> bool
fn foreach_src_pad<P>(&self, func: P) -> bool
fn base_time(&self) -> Option<ClockTime>
fn bus(&self) -> Option<Bus>
fn clock(&self) -> Option<Clock>
fn compatible_pad( &self, pad: &impl IsA<Pad>, caps: Option<&Caps>, ) -> Option<Pad>
fn compatible_pad_template( &self, compattempl: &PadTemplate, ) -> Option<PadTemplate>
fn context(&self, context_type: &str) -> Option<Context>
fn contexts(&self) -> Vec<Context>
fn factory(&self) -> Option<ElementFactory>
fn start_time(&self) -> Option<ClockTime>
fn state( &self, timeout: impl Into<Option<ClockTime>>, ) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
fn static_pad(&self, name: &str) -> Option<Pad>
fn is_locked_state(&self) -> bool
fn lost_state(&self)
fn no_more_pads(&self)
fn post_message(&self, message: Message) -> Result<(), BoolError>
fn provide_clock(&self) -> Option<Clock>
fn release_request_pad(&self, pad: &impl IsA<Pad>)
fn remove_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
fn request_pad( &self, templ: &PadTemplate, name: Option<&str>, caps: Option<&Caps>, ) -> Option<Pad>
fn set_base_time(&self, time: ClockTime)
fn set_bus(&self, bus: Option<&Bus>)
fn set_clock(&self, clock: Option<&impl IsA<Clock>>) -> Result<(), BoolError>
fn set_context(&self, context: &Context)
fn set_locked_state(&self, locked_state: bool) -> bool
fn set_start_time(&self, time: impl Into<Option<ClockTime>>)
fn set_state( &self, state: State, ) -> Result<StateChangeSuccess, StateChangeError>
fn sync_state_with_parent(&self) -> Result<(), BoolError>
fn unlink(&self, dest: &impl IsA<Element>)
fn unlink_pads( &self, srcpadname: &str, dest: &impl IsA<Element>, destpadname: &str, )
fn connect_no_more_pads<F>(&self, f: F) -> SignalHandlerId
fn connect_pad_added<F>(&self, f: F) -> SignalHandlerId
fn connect_pad_removed<F>(&self, f: F) -> SignalHandlerId
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fn current_state(&self) -> State
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fn query(&self, query: &mut QueryRef) -> bool
fn send_event(&self, event: impl Into<Event>) -> bool
fn metadata<'a>(&self, key: &str) -> Option<&'a str>
fn pad_template(&self, name: &str) -> Option<PadTemplate>
fn pad_template_list(&self) -> List<PadTemplate>
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debug: Option<&str>,
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function: &str,
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fn iterate_pads(&self) -> Iterator<Pad>
fn iterate_sink_pads(&self) -> Iterator<Pad>
fn iterate_src_pads(&self) -> Iterator<Pad>
fn pads(&self) -> Vec<Pad>
fn sink_pads(&self) -> Vec<Pad>
fn src_pads(&self) -> Vec<Pad>
fn num_pads(&self) -> u16
fn num_sink_pads(&self) -> u16
fn num_src_pads(&self) -> u16
fn add_property_deep_notify_watch( &self, property_name: Option<&str>, include_value: bool, ) -> NotifyWatchId
fn add_property_notify_watch( &self, property_name: Option<&str>, include_value: bool, ) -> NotifyWatchId
fn remove_property_notify_watch(&self, watch_id: NotifyWatchId)
fn query_convert<U>(&self, src_val: impl FormattedValue) -> Option<U>where
U: SpecificFormattedValueFullRange,
fn query_convert_generic( &self, src_val: impl FormattedValue, dest_format: Format, ) -> Option<GenericFormattedValue>
fn query_duration<T>(&self) -> Option<T>where
T: SpecificFormattedValueIntrinsic,
fn query_duration_generic( &self, format: Format, ) -> Option<GenericFormattedValue>
fn query_position<T>(&self) -> Option<T>where
T: SpecificFormattedValueIntrinsic,
fn query_position_generic( &self, format: Format, ) -> Option<GenericFormattedValue>
fn seek<V>(
&self,
rate: f64,
flags: SeekFlags,
start_type: SeekType,
start: V,
stop_type: SeekType,
stop: impl CompatibleFormattedValue<V>,
) -> Result<(), BoolError>where
V: FormattedValue,
fn seek_simple( &self, seek_flags: SeekFlags, seek_pos: impl FormattedValue, ) -> Result<(), BoolError>
fn call_async<F>(&self, func: F)
fn call_async_future<F, T>( &self, func: F, ) -> Pin<Box<dyn Future<Output = T> + Send>>
fn current_running_time(&self) -> Option<ClockTime>
fn current_clock_time(&self) -> Option<ClockTime>
fn request_pad_simple(&self, name: &str) -> Option<Pad>
fn link(&self, dest: &impl IsA<Element>) -> Result<(), BoolError>
fn link_filtered( &self, dest: &impl IsA<Element>, filter: &Caps, ) -> Result<(), BoolError>
fn link_pads( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, ) -> Result<(), BoolError>
fn link_pads_filtered( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, filter: &Caps, ) -> Result<(), BoolError>
fn link_pads_full( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, flags: PadLinkCheck, ) -> Result<(), BoolError>
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Gets the property
property_name
of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
Gets the property
property_name
of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
Get the type of the property
property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
Get the
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
Return all
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
Freeze all property notifications until the return guard object is dropped. Read more
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
Set arbitrary data on this object with the given
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
Return previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
Set arbitrary data on this object with the given
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
Return previously set arbitrary data of this object with the given
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
Block a given signal handler. Read more
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
Unblock a given signal handler.
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
Stop emission of the currently emitted signal.
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
Connect a closure to the signal
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
Connect a closure to the signal
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
Emit signal by its name. Read more
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by its name with details. Read more
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by signal id with details. Read more
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
Add a callback to be notified when the Object is disposed.
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
Add a callback to be notified when the Object is disposed. Read more
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
source§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.
source§impl<T> ToSendValue for T
impl<T> ToSendValue for T
source§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
Returns a
SendValue
clone of self
.