pub type Rotation3D<T> = Rotation3D<T, UnknownUnit, UnknownUnit>;Aliased Type§
#[repr(C)]pub struct Rotation3D<T> {
pub i: T,
pub j: T,
pub k: T,
pub r: T,
/* private fields */
}Fields§
§i: TComponent multiplied by the imaginary number i.
j: TComponent multiplied by the imaginary number j.
k: TComponent multiplied by the imaginary number k.
r: TThe real part.