pub type RigidTransform3D<T> = RigidTransform3D<T, UnknownUnit, UnknownUnit>;Aliased Type§
#[repr(C)]pub struct RigidTransform3D<T> {
pub rotation: Rotation3D<T, UnknownUnit, UnknownUnit>,
pub translation: Vector3D<T, UnknownUnit>,
}Fields§
§rotation: Rotation3D<T, UnknownUnit, UnknownUnit>§translation: Vector3D<T, UnknownUnit>