pub type Box3D<T> = Box3D<T, UnknownUnit>;Aliased Type§
#[repr(C)]pub struct Box3D<T> {
pub min: Point3D<T, UnknownUnit>,
pub max: Point3D<T, UnknownUnit>,
}Fields§
§min: Point3D<T, UnknownUnit>§max: Point3D<T, UnknownUnit>pub type Box3D<T> = Box3D<T, UnknownUnit>;#[repr(C)]pub struct Box3D<T> {
pub min: Point3D<T, UnknownUnit>,
pub max: Point3D<T, UnknownUnit>,
}min: Point3D<T, UnknownUnit>§max: Point3D<T, UnknownUnit>