pub type Rectangle = Box2D<i32>;
Aliased Type§
#[repr(C)]pub struct Rectangle {
pub min: Point2D<i32, UnknownUnit>,
pub max: Point2D<i32, UnknownUnit>,
}
Fields§
§min: Point2D<i32, UnknownUnit>
§max: Point2D<i32, UnknownUnit>
pub type Rectangle = Box2D<i32>;
#[repr(C)]pub struct Rectangle {
pub min: Point2D<i32, UnknownUnit>,
pub max: Point2D<i32, UnknownUnit>,
}
min: Point2D<i32, UnknownUnit>
§max: Point2D<i32, UnknownUnit>