pub struct EventLoop<'l, Data> {
    handle: LoopHandle<'l, Data>,
    stop_signal: Arc<AtomicBool>,
    ping: Ping,
}
Expand description

An event loop

This loop can host several event sources, that can be dynamically added or removed.

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§handle: LoopHandle<'l, Data>§stop_signal: Arc<AtomicBool>§ping: Ping

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impl<'l, Data> EventLoop<'l, Data>

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pub fn try_new() -> Result<Self>

Create a new event loop

Fails if the initialization of the polling system failed.

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pub fn try_new_high_precision() -> Result<Self>

Create a new event loop in high precision mode

On some platforms it requires to setup more resources to enable high-precision (sub millisecond) capabilities, so you should use this constructor if you need this kind of precision.

Fails if the initialization of the polling system failed.

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fn inner_new(high_precision: bool) -> Result<Self>

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pub fn handle(&self) -> LoopHandle<'l, Data>

Retrieve a loop handle

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fn dispatch_events( &mut self, timeout: Option<Duration>, data: &mut Data ) -> Result<()>

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fn dispatch_idles(&mut self, data: &mut Data)

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fn invoke_pre_run(&self, data: &mut Data) -> Result<()>

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fn invoke_post_run(&self, data: &mut Data) -> Result<()>

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pub fn dispatch<D: Into<Option<Duration>>>( &mut self, timeout: D, data: &mut Data ) -> Result<()>

Dispatch pending events to their callbacks

If some sources have events available, their callbacks will be immediatly called. Otherwise this will wait until an event is receive or the provided timeout is reached. If timeout is None, it will wait without a duration limit.

Once pending events have been processed or the timeout is reached, all pending idle callbacks will be fired before this method returns.

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pub fn get_signal(&self) -> LoopSignal

Get a signal to stop this event loop from running

To be used in conjunction with the run() method.

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pub fn run<F, D: Into<Option<Duration>>>( &mut self, timeout: D, data: &mut Data, cb: F ) -> Result<()>where F: FnMut(&mut Data),

Run this event loop

This will repeatedly try to dispatch events (see the dispatch() method) on this event loop, waiting at most timeout every time.

Between each dispatch wait, your provided callback will be called.

You can use the get_signal() method to retrieve a way to stop or wakeup the event loop from anywhere.

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impl<'l, Data> Debug for EventLoop<'l, Data>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<'l, Data> !RefUnwindSafe for EventLoop<'l, Data>

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impl<'l, Data> !Send for EventLoop<'l, Data>

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impl<'l, Data> !Sync for EventLoop<'l, Data>

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impl<'l, Data> Unpin for EventLoop<'l, Data>

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impl<'l, Data> !UnwindSafe for EventLoop<'l, Data>

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.