pub type RayTracingShaderGroupTypeNV = RayTracingShaderGroupTypeKHR;
Aliased Type§
struct RayTracingShaderGroupTypeNV(pub(crate) i32);
Fields§
§0: i32
Implementations
Source§impl RayTracingShaderGroupTypeKHR
impl RayTracingShaderGroupTypeKHR
pub const GENERAL: Self
pub const TRIANGLES_HIT_GROUP: Self
pub const PROCEDURAL_HIT_GROUP: Self
Source§impl RayTracingShaderGroupTypeKHR
Generated from ‘VK_NV_ray_tracing’
impl RayTracingShaderGroupTypeKHR
Generated from ‘VK_NV_ray_tracing’
pub const GENERAL_NV: Self = Self::GENERAL
pub const TRIANGLES_HIT_GROUP_NV: Self = Self::TRIANGLES_HIT_GROUP
pub const PROCEDURAL_HIT_GROUP_NV: Self = Self::PROCEDURAL_HIT_GROUP
Trait Implementations
Source§impl Clone for RayTracingShaderGroupTypeKHR
impl Clone for RayTracingShaderGroupTypeKHR
Source§fn clone(&self) -> RayTracingShaderGroupTypeKHR
fn clone(&self) -> RayTracingShaderGroupTypeKHR
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for RayTracingShaderGroupTypeKHR
impl Debug for RayTracingShaderGroupTypeKHR
Source§impl Default for RayTracingShaderGroupTypeKHR
impl Default for RayTracingShaderGroupTypeKHR
Source§fn default() -> RayTracingShaderGroupTypeKHR
fn default() -> RayTracingShaderGroupTypeKHR
Returns the “default value” for a type. Read more
Source§impl Hash for RayTracingShaderGroupTypeKHR
impl Hash for RayTracingShaderGroupTypeKHR
Source§impl Ord for RayTracingShaderGroupTypeKHR
impl Ord for RayTracingShaderGroupTypeKHR
Source§fn cmp(&self, other: &RayTracingShaderGroupTypeKHR) -> Ordering
fn cmp(&self, other: &RayTracingShaderGroupTypeKHR) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for RayTracingShaderGroupTypeKHR
impl PartialEq for RayTracingShaderGroupTypeKHR
Source§fn eq(&self, other: &RayTracingShaderGroupTypeKHR) -> bool
fn eq(&self, other: &RayTracingShaderGroupTypeKHR) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.