ash::vk

Type Alias PhysicalDeviceMultiviewFeaturesKHR

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pub type PhysicalDeviceMultiviewFeaturesKHR<'a> = PhysicalDeviceMultiviewFeatures<'a>;

Aliased Type§

struct PhysicalDeviceMultiviewFeaturesKHR<'a> {
    pub s_type: StructureType,
    pub p_next: *mut c_void,
    pub multiview: u32,
    pub multiview_geometry_shader: u32,
    pub multiview_tessellation_shader: u32,
    pub _marker: PhantomData<&'a ()>,
}

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§s_type: StructureType§p_next: *mut c_void§multiview: u32§multiview_geometry_shader: u32§multiview_tessellation_shader: u32§_marker: PhantomData<&'a ()>

Implementations

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impl<'a> PhysicalDeviceMultiviewFeatures<'a>

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pub fn multiview(self, multiview: bool) -> Self

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pub fn multiview_geometry_shader(self, multiview_geometry_shader: bool) -> Self

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pub fn multiview_tessellation_shader( self, multiview_tessellation_shader: bool, ) -> Self

Trait Implementations

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impl<'a> Clone for PhysicalDeviceMultiviewFeatures<'a>

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fn clone(&self) -> PhysicalDeviceMultiviewFeatures<'a>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for PhysicalDeviceMultiviewFeatures<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PhysicalDeviceMultiviewFeatures<'_>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'a> TaggedStructure for PhysicalDeviceMultiviewFeatures<'a>

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const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_MULTIVIEW_FEATURES

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impl<'a> Copy for PhysicalDeviceMultiviewFeatures<'a>

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impl ExtendsDeviceCreateInfo for PhysicalDeviceMultiviewFeatures<'_>

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impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceMultiviewFeatures<'_>

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impl Send for PhysicalDeviceMultiviewFeatures<'_>

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impl Sync for PhysicalDeviceMultiviewFeatures<'_>