pub type PhysicalDeviceFloat16Int8FeaturesKHR<'a> = PhysicalDeviceShaderFloat16Int8Features<'a>;
Aliased Type§
struct PhysicalDeviceFloat16Int8FeaturesKHR<'a> {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_float16: u32,
pub shader_int8: u32,
pub _marker: PhantomData<&'a ()>,
}
Fields§
§s_type: StructureType
§p_next: *mut c_void
§shader_float16: u32
§shader_int8: u32
§_marker: PhantomData<&'a ()>
Implementations
Source§impl<'a> PhysicalDeviceShaderFloat16Int8Features<'a>
impl<'a> PhysicalDeviceShaderFloat16Int8Features<'a>
pub fn shader_float16(self, shader_float16: bool) -> Self
pub fn shader_int8(self, shader_int8: bool) -> Self
Trait Implementations
Source§impl<'a> Clone for PhysicalDeviceShaderFloat16Int8Features<'a>
impl<'a> Clone for PhysicalDeviceShaderFloat16Int8Features<'a>
Source§fn clone(&self) -> PhysicalDeviceShaderFloat16Int8Features<'a>
fn clone(&self) -> PhysicalDeviceShaderFloat16Int8Features<'a>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more