#[repr(transparent)]
pub struct VideoDecodeH264SessionParametersAddInfoKHRBuilder<'a> { inner: VideoDecodeH264SessionParametersAddInfoKHR, marker: PhantomData<&'a ()>, }

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§inner: VideoDecodeH264SessionParametersAddInfoKHR§marker: PhantomData<&'a ()>

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impl<'a> VideoDecodeH264SessionParametersAddInfoKHRBuilder<'a>

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pub fn std_sp_ss( self, std_sp_ss: &'a [StdVideoH264SequenceParameterSet] ) -> Self

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pub fn std_pp_ss(self, std_pp_ss: &'a [StdVideoH264PictureParameterSet]) -> Self

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pub fn build(self) -> VideoDecodeH264SessionParametersAddInfoKHR

Calling build will discard all the lifetime information. Only call this if necessary! Builders implement Deref targeting their corresponding Vulkan struct, so references to builders can be passed directly to Vulkan functions.

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