Struct ash::vk::definitions::PipelineShaderStageCreateInfo

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#[repr(C)]
pub struct PipelineShaderStageCreateInfo<'a> { pub s_type: StructureType, pub p_next: *const c_void, pub flags: PipelineShaderStageCreateFlags, pub stage: ShaderStageFlags, pub module: ShaderModule, pub p_name: *const c_char, pub p_specialization_info: *const SpecializationInfo<'a>, pub _marker: PhantomData<&'a ()>, }
Expand description

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§s_type: StructureType§p_next: *const c_void§flags: PipelineShaderStageCreateFlags§stage: ShaderStageFlags§module: ShaderModule§p_name: *const c_char§p_specialization_info: *const SpecializationInfo<'a>§_marker: PhantomData<&'a ()>

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impl<'a> PipelineShaderStageCreateInfo<'a>

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pub fn flags(self, flags: PipelineShaderStageCreateFlags) -> Self

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pub fn stage(self, stage: ShaderStageFlags) -> Self

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pub fn module(self, module: ShaderModule) -> Self

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pub fn name(self, name: &'a CStr) -> Self

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pub unsafe fn name_as_c_str(&self) -> Option<&CStr>

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pub fn specialization_info( self, specialization_info: &'a SpecializationInfo<'a>, ) -> Self

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pub fn push_next<T: ExtendsPipelineShaderStageCreateInfo + ?Sized>( self, next: &'a mut T, ) -> Self

Prepends the given extension struct between the root and the first pointer. This method only exists on structs that can be passed to a function directly. Only valid extension structs can be pushed into the chain. If the chain looks like A -> B -> C, and you call x.push_next(&mut D), then the chain will look like A -> D -> B -> C.

Trait Implementations§

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impl<'a> Clone for PipelineShaderStageCreateInfo<'a>

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fn clone(&self) -> PipelineShaderStageCreateInfo<'a>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for PipelineShaderStageCreateInfo<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PipelineShaderStageCreateInfo<'_>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'a> TaggedStructure for PipelineShaderStageCreateInfo<'a>

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const STRUCTURE_TYPE: StructureType = StructureType::PIPELINE_SHADER_STAGE_CREATE_INFO

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impl<'a> Copy for PipelineShaderStageCreateInfo<'a>

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impl Send for PipelineShaderStageCreateInfo<'_>

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impl Sync for PipelineShaderStageCreateInfo<'_>

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.