Struct ash::vk::definitions::PhysicalDeviceVulkan13Features

source ·
#[repr(C)]
pub struct PhysicalDeviceVulkan13Features<'a> {
Show 18 fields pub s_type: StructureType, pub p_next: *mut c_void, pub robust_image_access: Bool32, pub inline_uniform_block: Bool32, pub descriptor_binding_inline_uniform_block_update_after_bind: Bool32, pub pipeline_creation_cache_control: Bool32, pub private_data: Bool32, pub shader_demote_to_helper_invocation: Bool32, pub shader_terminate_invocation: Bool32, pub subgroup_size_control: Bool32, pub compute_full_subgroups: Bool32, pub synchronization2: Bool32, pub texture_compression_astc_hdr: Bool32, pub shader_zero_initialize_workgroup_memory: Bool32, pub dynamic_rendering: Bool32, pub shader_integer_dot_product: Bool32, pub maintenance4: Bool32, pub _marker: PhantomData<&'a ()>,
}
Expand description

Fields§

§s_type: StructureType§p_next: *mut c_void§robust_image_access: Bool32§inline_uniform_block: Bool32§descriptor_binding_inline_uniform_block_update_after_bind: Bool32§pipeline_creation_cache_control: Bool32§private_data: Bool32§shader_demote_to_helper_invocation: Bool32§shader_terminate_invocation: Bool32§subgroup_size_control: Bool32§compute_full_subgroups: Bool32§synchronization2: Bool32§texture_compression_astc_hdr: Bool32§shader_zero_initialize_workgroup_memory: Bool32§dynamic_rendering: Bool32§shader_integer_dot_product: Bool32§maintenance4: Bool32§_marker: PhantomData<&'a ()>

Implementations§

source§

impl<'a> PhysicalDeviceVulkan13Features<'a>

source

pub fn robust_image_access(self, robust_image_access: bool) -> Self

source

pub fn inline_uniform_block(self, inline_uniform_block: bool) -> Self

source

pub fn descriptor_binding_inline_uniform_block_update_after_bind( self, descriptor_binding_inline_uniform_block_update_after_bind: bool, ) -> Self

source

pub fn pipeline_creation_cache_control( self, pipeline_creation_cache_control: bool, ) -> Self

source

pub fn private_data(self, private_data: bool) -> Self

source

pub fn shader_demote_to_helper_invocation( self, shader_demote_to_helper_invocation: bool, ) -> Self

source

pub fn shader_terminate_invocation( self, shader_terminate_invocation: bool, ) -> Self

source

pub fn subgroup_size_control(self, subgroup_size_control: bool) -> Self

source

pub fn compute_full_subgroups(self, compute_full_subgroups: bool) -> Self

source

pub fn synchronization2(self, synchronization2: bool) -> Self

source

pub fn texture_compression_astc_hdr( self, texture_compression_astc_hdr: bool, ) -> Self

source

pub fn shader_zero_initialize_workgroup_memory( self, shader_zero_initialize_workgroup_memory: bool, ) -> Self

source

pub fn dynamic_rendering(self, dynamic_rendering: bool) -> Self

source

pub fn shader_integer_dot_product( self, shader_integer_dot_product: bool, ) -> Self

source

pub fn maintenance4(self, maintenance4: bool) -> Self

Trait Implementations§

source§

impl<'a> Clone for PhysicalDeviceVulkan13Features<'a>

source§

fn clone(&self) -> PhysicalDeviceVulkan13Features<'a>

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl<'a> Debug for PhysicalDeviceVulkan13Features<'a>

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for PhysicalDeviceVulkan13Features<'_>

source§

fn default() -> Self

Returns the “default value” for a type. Read more
source§

impl<'a> TaggedStructure for PhysicalDeviceVulkan13Features<'a>

source§

const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_VULKAN_1_3_FEATURES

source§

impl<'a> Copy for PhysicalDeviceVulkan13Features<'a>

source§

impl ExtendsDeviceCreateInfo for PhysicalDeviceVulkan13Features<'_>

source§

impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceVulkan13Features<'_>

source§

impl Send for PhysicalDeviceVulkan13Features<'_>

source§

impl Sync for PhysicalDeviceVulkan13Features<'_>

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> CloneToUninit for T
where T: Clone,

source§

unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

source§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.