#[repr(C)]
pub struct PhysicalDevicePortabilitySubsetFeaturesKHR<'a> {
Show 18 fields pub s_type: StructureType, pub p_next: *mut c_void, pub constant_alpha_color_blend_factors: Bool32, pub events: Bool32, pub image_view_format_reinterpretation: Bool32, pub image_view_format_swizzle: Bool32, pub image_view2_d_on3_d_image: Bool32, pub multisample_array_image: Bool32, pub mutable_comparison_samplers: Bool32, pub point_polygons: Bool32, pub sampler_mip_lod_bias: Bool32, pub separate_stencil_mask_ref: Bool32, pub shader_sample_rate_interpolation_functions: Bool32, pub tessellation_isolines: Bool32, pub tessellation_point_mode: Bool32, pub triangle_fans: Bool32, pub vertex_attribute_access_beyond_stride: Bool32, pub _marker: PhantomData<&'a ()>,
}
Expand description

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§s_type: StructureType§p_next: *mut c_void§constant_alpha_color_blend_factors: Bool32§events: Bool32§image_view_format_reinterpretation: Bool32§image_view_format_swizzle: Bool32§image_view2_d_on3_d_image: Bool32§multisample_array_image: Bool32§mutable_comparison_samplers: Bool32§point_polygons: Bool32§sampler_mip_lod_bias: Bool32§separate_stencil_mask_ref: Bool32§shader_sample_rate_interpolation_functions: Bool32§tessellation_isolines: Bool32§tessellation_point_mode: Bool32§triangle_fans: Bool32§vertex_attribute_access_beyond_stride: Bool32§_marker: PhantomData<&'a ()>

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impl<'a> PhysicalDevicePortabilitySubsetFeaturesKHR<'a>

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pub fn constant_alpha_color_blend_factors( self, constant_alpha_color_blend_factors: bool, ) -> Self

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pub fn events(self, events: bool) -> Self

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pub fn image_view_format_reinterpretation( self, image_view_format_reinterpretation: bool, ) -> Self

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pub fn image_view_format_swizzle(self, image_view_format_swizzle: bool) -> Self

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pub fn image_view2_d_on3_d_image(self, image_view2_d_on3_d_image: bool) -> Self

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pub fn multisample_array_image(self, multisample_array_image: bool) -> Self

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pub fn mutable_comparison_samplers( self, mutable_comparison_samplers: bool, ) -> Self

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pub fn point_polygons(self, point_polygons: bool) -> Self

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pub fn sampler_mip_lod_bias(self, sampler_mip_lod_bias: bool) -> Self

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pub fn separate_stencil_mask_ref(self, separate_stencil_mask_ref: bool) -> Self

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pub fn shader_sample_rate_interpolation_functions( self, shader_sample_rate_interpolation_functions: bool, ) -> Self

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pub fn tessellation_isolines(self, tessellation_isolines: bool) -> Self

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pub fn tessellation_point_mode(self, tessellation_point_mode: bool) -> Self

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pub fn triangle_fans(self, triangle_fans: bool) -> Self

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pub fn vertex_attribute_access_beyond_stride( self, vertex_attribute_access_beyond_stride: bool, ) -> Self

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