#[repr(C)]pub struct PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a> {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub max_graphics_shader_group_count: u32,
pub max_indirect_sequence_count: u32,
pub max_indirect_commands_token_count: u32,
pub max_indirect_commands_stream_count: u32,
pub max_indirect_commands_token_offset: u32,
pub max_indirect_commands_stream_stride: u32,
pub min_sequences_count_buffer_offset_alignment: u32,
pub min_sequences_index_buffer_offset_alignment: u32,
pub min_indirect_commands_buffer_offset_alignment: u32,
pub _marker: PhantomData<&'a ()>,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§max_graphics_shader_group_count: u32
§max_indirect_sequence_count: u32
§max_indirect_commands_token_count: u32
§max_indirect_commands_stream_count: u32
§max_indirect_commands_token_offset: u32
§max_indirect_commands_stream_stride: u32
§min_sequences_count_buffer_offset_alignment: u32
§min_sequences_index_buffer_offset_alignment: u32
§min_indirect_commands_buffer_offset_alignment: u32
§_marker: PhantomData<&'a ()>
Implementations§
source§impl<'a> PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a>
impl<'a> PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a>
pub fn max_graphics_shader_group_count( self, max_graphics_shader_group_count: u32, ) -> Self
pub fn max_indirect_sequence_count( self, max_indirect_sequence_count: u32, ) -> Self
pub fn max_indirect_commands_token_count( self, max_indirect_commands_token_count: u32, ) -> Self
pub fn max_indirect_commands_stream_count( self, max_indirect_commands_stream_count: u32, ) -> Self
pub fn max_indirect_commands_token_offset( self, max_indirect_commands_token_offset: u32, ) -> Self
pub fn max_indirect_commands_stream_stride( self, max_indirect_commands_stream_stride: u32, ) -> Self
pub fn min_sequences_count_buffer_offset_alignment( self, min_sequences_count_buffer_offset_alignment: u32, ) -> Self
pub fn min_sequences_index_buffer_offset_alignment( self, min_sequences_index_buffer_offset_alignment: u32, ) -> Self
pub fn min_indirect_commands_buffer_offset_alignment( self, min_indirect_commands_buffer_offset_alignment: u32, ) -> Self
Trait Implementations§
source§impl<'a> Clone for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a>
impl<'a> Clone for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a>
source§fn clone(&self) -> PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a>
fn clone(&self) -> PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> Debug for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a>
impl<'a> Debug for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a>
source§impl<'a> TaggedStructure for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a>
impl<'a> TaggedStructure for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a>
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_PROPERTIES_NV
impl<'a> Copy for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a>
impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'_>
impl Send for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'_>
impl Sync for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'_>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a>
impl<'a> Unpin for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a>
impl<'a> UnwindSafe for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more