pub type PhysicalDeviceShaderTerminateInvocationFeaturesKHR<'a> = PhysicalDeviceShaderTerminateInvocationFeatures<'a>;
Aliased Type§
struct PhysicalDeviceShaderTerminateInvocationFeaturesKHR<'a> {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_terminate_invocation: u32,
pub _marker: PhantomData<&'a ()>,
}
Fields§
§s_type: StructureType
§p_next: *mut c_void
§shader_terminate_invocation: u32
§_marker: PhantomData<&'a ()>
Implementations
source§impl<'a> PhysicalDeviceShaderTerminateInvocationFeatures<'a>
impl<'a> PhysicalDeviceShaderTerminateInvocationFeatures<'a>
pub fn shader_terminate_invocation( self, shader_terminate_invocation: bool, ) -> Self
Trait Implementations
source§impl<'a> Clone for PhysicalDeviceShaderTerminateInvocationFeatures<'a>
impl<'a> Clone for PhysicalDeviceShaderTerminateInvocationFeatures<'a>
source§fn clone(&self) -> PhysicalDeviceShaderTerminateInvocationFeatures<'a>
fn clone(&self) -> PhysicalDeviceShaderTerminateInvocationFeatures<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more