Function webrender::batch::add_quad_to_batch
source · pub fn add_quad_to_batch<F>(
render_task_address: RenderTaskAddress,
transform_id: TransformPaletteId,
prim_address_f: GpuBufferAddress,
quad_flags: QuadFlags,
edge_flags: EdgeAaSegmentMask,
segment_index: u8,
task_id: RenderTaskId,
z_id: ZBufferId,
render_tasks: &RenderTaskGraph,
gpu_buffer_builder: &mut GpuBufferBuilder,
f: F
)where
F: FnMut(BatchKey, PrimitiveInstanceData),